[u]Paracausal Charge[/u]:
[i]Landing final blows or precision hits with Hawkmoon grants stacks of Paracausal Charge. Hold [input] to condense all held stacks into a single Final Round shot, which deals more damage based on the number of Charges consumed.[/i]
[u]Hunter's Trance[/u] (catalyst):
[i]+3 Magazine +Unflinching
Gain improved handling, stability, reload speed, and range for each stack of Paracausal Charge held or used.[/i]
[b]Notes[/b]:
• Final Round damage improved by +30% to bosses and +100% to Champions and mini-bosses
• Paracausal Shot ties to Weapon Action, removed automatic activation (max stacks unchanged)
• No longer deactivates on weapon stow or reload
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Holding Aces 2 bullets in the magazine do considerable bonus damage Would the real hawkmoon please stand up!
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Don’t actually think this gun needs much of a buff. Maybe some PvE damage like you said but when it becomes craftable and you can min-max the stats then it’s going to be one of the best PvP handcannons.
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Well thought out buffs to pve. But personally I'd prefer if hawkmoon would stay a pvp focused exotic hc just like last word and ace and thorn. Yes these weapons have seen PVE play but are probably most common in pvp. Just give me a craftable hawkmoon honestly.
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I think it's pretty good as is but it could be interesting with perks like vorpal, kinetic tremors, attrition orbs, and deconstruction. Also kills with paracausal rounds should fully refill the mag.