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The problem with the Top Ten Percent is that the bar keeps moving up. Most of the no life trolls on here will jump at the chance to tell you it's a skill issue and they smashed it with a 223k score & git gud kid. But... Day 1 at Launch a score of 175k would have bagged you it. A couple of hours later... you need a 220k to succeed. A couple of days later anything less than 270k is pointless!!! And so on. Perhaps it would have been better if they had standardised the score to something like 220k to succeed. Then the bar wouldn't keep going up.