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Destiny 2

Discuss all things Destiny 2.
4/29/2024 5:58:37 PM
2

Exotic weapons that feel like they should intrinsically have anti-champion build in, but currently don't.

UNSTOPPABLE: -Sturm- it's hard hitting overcharged shots feel like it should stun unstoppables. -Cerberus+1 -Touch of Malice- it's blight charge should stun -Monte Carlo- with is bayonet catalyst, I feel like it should stun unstoppables. -Witherhoard- since it blights targets on direct hits and blight inherently weakens, it feels like it should be unstoppable. -Merciless- since it's all about burning down high health targets, it feels like the opening shots should be unstoppable. -Telesto- Since it likes to break thinks, why not unstoppables? -Lord of wolves- if they added 10 scorch stacks to each bolt you could get an ignition with 1 release the wolves burst if all rounds hit, making it unstoppable and fit the esthetic of the weapon. -Symmetry- it alt fire is already hard hitting so why not make it unstoppable. -Ticcus- since it charges up explosion, it should stun unstoppables. -Quicksilver- it's grenades should stun unstoppables. -4th horseman -Legen of acrius -Sleeper simulant -Whisper- while Whisper breathing is active -Xenophage -parasite -Gjallarhorn- with its reputation of killing bosses, why not? -Tesselation- the grenade charge shot. ANTIBARRIER: -Chaperone -Jade Rabbit -hawkmoon -borialis -Skyburners -hardlight -vex mythoclast- at least the linear fusion mode. -cloudstrike -Trespasser -Hierarchy of Needs- especially while guidance ring is active. -Buried Bloodline -Deterministic Chaos OVERLOAD: -Rat King- while rat pack is active -Bad Juju -Thorn -Osteo striga -The Navigator -Coldheart -Sunshot -Risk runner -Prometheus -Trinity ghoul -Tarrabah -Delicate Tomb -Prospector -Wardcliff- add jolt and this would be great -Anarchy- could also use jolt -Colony -Heir Apparent ADAPTIVE EXOTICS THAT CAN STUN MULTIPLE CHAMPION TYPES: -Mida Multi-tool- it's supposed to meet the users needs, so it should adapt after landing a few shots. -Suros- spinning up should overload and dual speed should be anti barrier while ads. -Outbreak- since siva weakens, it should be unstoppable and overload. --Forerunner- since it's based on the OG halo magnum which fired both armor piercing and explosive rounds, it should be anti barrier and unstoppable. Or at least bullets anti barrier and the rock unstoppable. -Jotun- it's hard hitting but also meant to break shields so it should be unstoppable and anti barrier -fighting lion- lore wise it's hard hitting and game wise it meant to break shields. So it should be unstoppable and anti barrier. -Duality- hip should be unstoppable and ads should be anti barrier. -Darci- it should adapt to any champion while personal assistant is active.

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