JavaScript is required to use Bungie.net

Destiny 2

Discuss all things Destiny 2.
Edited by AbsolutZeroGI: 5/3/2024 3:16:02 AM
114

Pantheon isn't very good

Hello. I have 1500 full raid clears, 500 Sherpa runs, every available raid seal, a day 1 completion, low guardian runs on every raid, and flawless runs on most raids. Pantheon is kind of awful. It's not that the idea is bad, it's the execution. The time trial + the low light makes it inaccessible to most players who aren't like me. The problem with that is that most players are not like me. Which means, in order for me to get this done, and do the time trial, I have to gatekeep my fireteam, and I honestly dont like gatekeeping my fireteam. In a normal raid, I can handle a few people who don't have the best meta or the most experience. No big deal. Teach em, tell em where to find meta, etc. For Pantheon, it feels so elitist. I gotta tell clan mates and friends that they need the latest meta (or something close) since a couple of the damage checks can be rough without them (2 flooring caretaker and 2 phasing planets boss). I don't like that. I want to bring my more casual or less experienced friends in and help them have a good time. I'd be doing 3 of these a day if they were more accessible to people who's entire vocabulary doesn't consist of calling everybody "sh*tter". But, they don't want to because there's no reason to if you can't do time trials, and they don't have the very latest damage meta. And then, on top of that, the time trials don't make sense. You have enough time for 2 full Atraks damage phases, but you have to 2-floor caretaker to do it in time. Why? That doesn't really make sense. The additions aren't bad, like the minotaurs in golgy, but combined with everything else,this is an activity designed to be watched on twitch, not played by even half of your existing player base. This should've been done differently.

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

View Entire Topic
  • I don't raid anymore because most of my raid friends have moved on from this game. If they were here, I would have enjoyed Pantheon with them. Simple. Raid is an end game, social co-op gaming activity. You talk, you laugh, blow sh£t up, and enjoy the rewards (whatever that is). I never saw a raid as a necessary activity. Very few LFG say, must have a particular raid weapon (Divinity and back in the days Anarchy). I've never seen a post like 'Must have touch of malice' in a lfg. This diminishes raid reward factor for me and my friends. Hence, the only reason to raid for me was 'social'. Pantheon is a checkpoint bum rush to get specific loot. If you don't raid, then it's not for you. If you want raid rewards, normal raid is much easier, especially with weekly rotator. Bungie lost a lot of players because of content drip feed mechanics and highly competitive AAA gaming market in last 2 years. Pantheon or raiding is least of their problem now. Bringing people back to this game for the next DLC is important for them to get the Sony boot off their proverbial neck. As always, Bungies biggest problem is that they have good ideas but poor executions, but this is nothing new, and Pantheon is not any different from what they announced and what we expected.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

You are not allowed to view this content.
;
preload icon
preload icon
preload icon