If you're going to make something "hard", I want it to be hard as in I actually have to strategize. Hard as in puzzles and stuff. Having to sit back slowly chipping away at every enemy's health is not only very time consuming for a [i]mission with a time limit[/i], it's also very boring and frustrating. I'm keeping my monument Outbreak. It ain't worth my time
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The mission is three times as long as whisper and a lot more difficult in terms of jumping etc. The timer does not at all reflect that. Like who has the time to practise this nonsense to a point where they have a perfect run as a team of three? If you F up somewhere, you might as well just restart it. It’s not worth it. Ohhh yeah, Rapid Hit. Whatever … if the weapon is going to be as strong as people say, it’ll be nerfed as soon as TFS drops.