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Destiny 2

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5/18/2024 8:25:44 PM
17

Bungie your Zero hour SUCKS

fix your dying glitch When you jump on OUTSIDE WALLS in legend...if you pipeline you stand on falls apart YOU RESPAWN MID WALL AND INSTANTLY DIE .....OVER AND OVER you have to wiped B.S.

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  • Edited by Zoidberg: 5/19/2024 4:11:51 PM
    This bug STILL EXISTS!!!! Holy -sh**-, that was there the first time around. This is pathetic to hear.

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    • Edited by IcyHorizons: 5/23/2024 8:19:08 PM
      Your reasoning is wrong. The main issue is that there's no difference between the two modes, and are not separate in difficulty in general. Bungie's "just get good" mentality is what is ruining this.

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    • LAZY rework…

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    • Here’s my take on zero hour. Regular zero hour shouldn’t have legend enemies in it, regular should be an easy clear that doesn’t require very much skill. I’m sorry if elite players get their panties in a bunch over the idea of casuals getting an exotic that has been in the game since forsaken. For legend zero hour, I think time should be buffed to 25 minutes to account for all the tanky brigs and to allow a little more lenience with mistakes.

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      • Who wipes ?

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        • Its crazy seeing these actually get upvoted. A few years ago it would have been downvoted into nothing. I see the comment feeds are as bad as ever though. Time limits aren't needed in games, and it should really be a bit generous when they are. Give a good range so more people see it as a feasible thing. I can get through alot of it, but the later jumping sections are excessive and ridiculous, and that's what is killing it. I just don't want to deal with that nonsense. We jump around enough already. I've already got Outbreak Perfected from years back, and still regularly use it. Its still solid, and one of the few things that has basically stayed solid since its conception in this game. Even Graviton had woes. A craftable one would be cool though. I don't know what it has for perk options. Does it seem worth it, for those who have finished it? Also did they give it a different skin than the original? When the prompt came up on release it looked alot more clean, as well as black and steel instead of just the worn black.

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          • Never experienced this. I quite enjoy Zero Hour.

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          • This is hilarious. Please fix.

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            • This has been a known issue since original zero hour. It is very solvable. Jump to higher pipes. It may slow you down a fraction of a second but you do not run into the breaking pipes. I have issues with jump puzzles. And I nearly soloed this area.

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            • That does need to be addressed, but if you go higher you can avoid that pipe all together. Good luck

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            • Ok found some good people on LFG. Did both normal and legend. I don’t think a lot of people will get this done.

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            • I think for the most part, there are two versions of this. Either you’re being revived to your death, then you have to respawn yourself. Or you die respawning, then you can be revived. I’ve had this a lot. It’s irritating but in my experience there’s usually a way. Still needs to be fixed though, especially in a timed mission.

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            • I cannot even find a fireteam. I’m getting annoyed and will like say fucc it.

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            • Zero Hour is great. Legend has some tougher moments, namely the boss room, but its very doable with three players. If you are NEW to the game, then I would advise you just wait to do the thing that is hard till you are experienced in the game mechanics. This helps make things less hard. If still having issues, change up approach with your team. Also what is this "pipe you stand on falls apart" about?

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            • I had no issues and did it all in a single attempt. I’m loving Zero Hour.

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              • Not even wasting my time on it!! What does that say about the game!!

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                • Im been suffering that as well. That a nd a out of bounds glitch when we go down he area after mwe take care of the walker.

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