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2/10/2015 3:01:45 AM
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Antenor's Redemption "Only the darkest of hells circles is reserved for traitors" Stats same as icebreaker but no regeneration of ammo. Upgrade trees the same except No icebreaker perk. 4 in mag 4 in reserve. Once the weapon is fully upgraded. There are two final nodes to upgrade. The first one is called "Antenor's gaze" Once upgraded, all previous damage upgrades are turned off. Weapon stats stay the same except for impact and attack are set to 0 and range drops to 60%. Mag holds 1 round with 0 in reserve. Ammo will regenerate automatically. 1 round every 3 minutes. Any enemy that sustains a critical hit will turn on his team and fire at them. In addition all enemies within a given radius will agro on the traitor thus losing focus on any guardians in the area. Affect lasts for 15 seconds or until the affected enemy is killed. Final node is "Antenor's Redemption". In addition to all affects of "Antenor's Gaze", any enemy that sustains a critical hit will have its base level increased by 3 and will become a major or ultra, and agro radius increases. Affect lasts 15 seconds or if the enemy is killed before the time runs out. If the enemy is not killed, the enemy remains at its increased level and retains major or ultra rank.
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