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#feedback

Edited by Psychoticrow: 1/22/2015 9:12:19 PM
189

Why the first mission is the best.

Think back to that first mission. Think about some of the things you saw during that mission and never saw again... Can't recall? I'll remind you. Trip mines. Vast areas were enemies were literally crawling the walls. Enemies interacting with the environment all over. Additionally like so many have commented the mission is very unique compared to all the release ghost and protect from horde mission that follow. Edit 2: I can see a ton of people agree with this post so I'm adding a few hash tags to try and draw attention from bungie maybe they can see that there is something people genuinely would like to see more of! Why was this the only mission with features like this. Edit. I'd like to say thanks to everyone for their comments!

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  • Like a band with their first hit, the early story had the most spit+polish while they readied for launch. I am sure the dev team would rather have shipped more. I'd feel quixotic about being on the team: proud as punch with my Voidfang Vestments busting buttons, but ashamed at the buggy raids and dead-simple simplistic game-play. Really, it was kiddy-fied for mass sales when I thought we'd get a better Halo. This game was sold as something much more than what shipped.

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