Well, my Fireteam has probably spent 45 minutes on the Deathsinger alone. We finally manage to kill her, and the liturgy of ruin still is counting down. Knowing my Fireteam is doomed by a bug, I attempt to maintain their morale and push them to continue trying. To no avail, my Fireteam falls to the song of a dead wizard. Making another attempt, we manage to get through the wizard's defenses and come to face the Deathsinger once again. The assumption that her liturgy immobilizes her was running through my Fireteam's head. Waiting ever so patiently, the She-Devil performs her liturgy once again. I see the time to strike has come. My Fireteam moves in to destroy the immobilized wizard, but to our surprise, she was very mobile. Unable to maneuver around her Chosen Acolytes and Hallowed Knights while attempting to summon an accurate shot on the mobile Deathsnger, My Fireteam meets their demise once again. Our only hope now is to retreat to Earth, where we can find sanctuary. We now must bet the Traveler to spare its light and give us hope. Maybe our Gods will provide a more predictable encounter with the Deathsinger next we meet.
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I have seen the countdown continue after the Deathsinger is down, but we continued to kill the adds and got the rewards. Not sure what happened on your end but that would drive me nuts. Good luck going forward Guardian.
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Edited by wholeshizer: 2/18/2015 4:32:55 PMI've had the song continue after the wizard died before too. Countdown stopped at 5 seconds but we were left with the flashing lights the whole time we were killing the Knights Still 45 min is a long time for deathsinger She doesn't take many rockets to go down......just jump shoot rockets at her then gtfo and snipe the Knights and acolytes