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Destiny

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Edited by KDeduster: 2/19/2015 7:11:54 AM
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Why do Warlocks hate Hunters?

So, I'm playing Destiny as a Warlock and I noticed that some of my gear had very 'anti-hunter' descriptions. One said something along the lines of Hunters not being able to shoot straight and other said Warlocks will never 'cede their position' to the Hunters. Anyone know why there's bad blood between the two, or if there's tension between all the classes, or did I just pick a class that happens to be really pissy? EDIT: So there is some tension between each of the classes. The shit talk mainly goes on between the Warlocks and Huntards. The Huntards and Titans also have a few jabs at each other. Titans and Warlocks seem to get along. Edit 2: Hunters* Edit 3: Holy shit, nearly 1500 replies now. This post was from the Beta in July and it just picked up a lot more steam.

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  • I shall try to break down the mindset of each of the classes. [u][b]Titans[/b][/u] Titans are the wall in which the Darkness breaks, the might that shatters the bones of our enemies. They are in charge of defensing the city outright, they man the walls, and keep the outside threats at bay. When they are not either manning their positions, they are either maintaining their weapons and fortifications or running War Game simulations (i.e. the crucible.) Commander Zavala doesn't.send his Titans out into the field unless something needs to get done. Titans "get along" with the other two classes, but also feel that their job is the most important in terms of survivability of the Human race. To Titans, Hunters are the eyes amd ears for movements and strengthes of the enemies outside the wall, although respected for the sense of intelligence, Titans frown upon how Hunters tend to hide from the enemies, using their cloaking and distance. Warlocks are respected for the tools, weapons, and other advancements they develop, Titans still do not like the sense of entitlement the Warlocks tend to carry with them. [b][u]Hunters[/u][/b] Hunters live and breath everything outside of the wall. The sense of adventure, the wonders of the wilderness. These individuals tend to work alone, or in small packs, and play the roll of the eyes and ears of the city. Sent out to track the enemy, find his weakness, or spots of interests for the Warlocks. In the eyes of Hunters, Titans are large, loud, and clumsy, but man can they cause damage. Warlocks, taught and gifted the Hunters with many abilities such as the blink step, and cloaking abilities. Although, they are too full of pride and don't understand the beauty of silence. [b][u]Warlocks[/u][/b] Warlocks are the minds of the city, recovering old world tech to hopefully give it a new use in the aid of the Cities on going struggle for survival. More interested in archaic ruins, and their research over all. Titans, typically dispatched with a Warlock recovery party to provide an escort of the precious cargo to be found. Titans however quickly grow bored of the delicate with to be done, and are prone to careless acts that might make all of your work for naught. Hunters are sent out to get an eyes on view of possible locations of interest, their carelessness, and smug altitudes can drive you up a metaphorical wall at times.

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