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Edited by Jasondurgen: 2/20/2015 7:43:31 PM
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Name: [u]Shepard[/u] Type: Exotic Scout Rifle (base magazine size of 10 rounds) Description: [i]Silence the lambs.[/i] Design: The base is rather simple, being a Scout Rifle body, similar to [i]The Calling[/i] or [i]Fang of Ir Yût[/i], with the exception of a red "mist" seeping from small cracks in the gun (similar to the green mist seeping from the Necrochasm). The color of the weapon itself is a dark black, while the sight of the gun is a red dot sight, a small lamb taking the place of the red dot. The bottom of the magazine is a sharp point, used for close encounter melee attacks. There is also the words "The Shepard is watching" engraved on the left side of the weapon, assuming you're currently holding it. When you kill something with the weapon, the red cracks in the gun glow bright for a brief few seconds before dying down. Attributes: This weapon uses Solar Damage. Initial Upgrades: The first two upgrades of the weapon are simple ballistic upgrades that do various things (didn't take the time to think of statistics lol). The first actual perk is Zen Moment. The next three perks (in the middle of the tree) are as follows: [b]Single Point Sling[/b] [b]Speed Reload[/b] [b]Quick Draw[/b] Exotic Upgrade: [i][u]Shepard[/u][/i] - Each kill grants three bonus rounds directly into the mag which deal a large amount of damage (not stackable. 30% damage increase. If you reload your weapon, that damage bonus is no more).
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