Why did Bungie remove player heavy ammo drops in PVP?! Waiting for the other team to pick it up then murdering them meant I could strategically leave each purple brick for a later pick up? Was that not the intended design? And why wasn't this mentioned earlier (correct me if I'm wrong) in expected changes? This feels like a sneaky and kinda bullshit change. What do you guys think?
-
I get why they did it. Certain machine guns with field scout packed a lot of death. I was surprised to see it, but I think this is one of those changes that most people aren't going to care about in a few days. Is there any change is secondary availability? Or can you still essentially spam them the entire time, as long as you hit a crate early?