Why did Bungie remove player heavy ammo drops in PVP?! Waiting for the other team to pick it up then murdering them meant I could strategically leave each purple brick for a later pick up? Was that not the intended design? And why wasn't this mentioned earlier (correct me if I'm wrong) in expected changes? This feels like a sneaky and kinda bullshit change. What do you guys think?
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The crucible seems so much more calm and relaxed since yesterday. Maybe it's the greater usage of pulse rifles or the decrease in presence of heavy ammo, but whatever it is I love it.