Why did Bungie remove player heavy ammo drops in PVP?! Waiting for the other team to pick it up then murdering them meant I could strategically leave each purple brick for a later pick up? Was that not the intended design? And why wasn't this mentioned earlier (correct me if I'm wrong) in expected changes? This feels like a sneaky and kinda bullshit change. What do you guys think?
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I'm torn. On one hand it sucks balls, but on the other, in glad people won't have almost infinite Heavy after the first drop