We've seen you balance PvP and PvE separately (i.e. 100% shotgun PvE damage boost). What is the rationale behind balancing gear for PvP over PvE? Meaning, some updates negatively affect PvE in favor of PvP balance (i.e. Mythoclast). Why not make PvE the main focus?
Thank you!
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I'd love to hear this. Also explain any pluses and minuses to unifying these different models. I just don't see how we can ever have the wide open free-ranging universe we were sold w/o it.
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Bump Bungie screwing with us PvE players.
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Yeah, that was a big surprise finding out Bungie could balance weapons separately the whole time. Would [i]love[/i] to hear an explanation for this.
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Edited by Tango Unleashed: 2/27/2015 11:35:39 PMThey won't comment on P.v.E. related question, their expertise is P.v.P. means anything related to player vs. player questions will be answered and player vs. environment will be ignored. Sorry. Player vs. environment is basically on back burner.
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