85% think that Auto's need a buff, bungie hasn't acknowledged thousands of people. I'm doing what I can to keep up this thread.
THIS IS MORE PVE GEARED THAN ANYTHING ELSE BUFF NON GUARDIAN DAMAGE
[i][b]85% think Bungie messed up[/b][/i]
A Great Video Explaining the Negative Effects brought on by 1.1.1:
http://youtu.be/GMQ_f4NoNVc
Auto's will always be the most popular, people are familiar with them. That's how it goes.
It's not fair you ruin these weapons and make them unenjoyable just because they are popular.
Scouts will become next most popular then you'll nerf those. It's not right.
[b][u]Edit:[/u][/b] I believe pretty strongly in this, I love my Suros, Hardlight and Monte Carlo, sadly they don't live up to there names. Please bump if you agree, I want to have a shot at change (=
A thread in feedback as well
https://www.bungie.net/en/Forum/Post/105281905/0/0/1
Proving Bungie's Lie about 2.5%
https://www.bungie.net/en/Forum/Post/104621102/0/0
Another Large Group of People Wanting this Changed
https://www.bungie.net/en/Forum/Post/104799664/0/0
https://www.bungie.net/en/Forum/Post/99656519/0/0
[b]Edit:[/b]
Option 1: [b]10,008[/b]
Option 2: [u]1602[/u]
Option 3: [i]2081[/i]
Over 10,000 votes requesting a buff. Lets go Bungie!
[b][i]Major Edit:[/i][/b] Appears some are too lazy to actually look at the thread showing the amount of nerf each weapon received, so I will post here, know that these are not my results but another supporter in the community.
Actual % of Nerf
Suros Regime: 14% (Impact Rating: 28)
HardLight: 6-9% dependent on first tree attachments (Impact Rating: 9)
Abyss Defiant: 6.3% (Impact Rating 8)
Monte Carlo: 6.3% (Impact Rating 8)
This is far off the "2.5%" released by Bungievision.
[b]Edit:[/b] Greatly appreciating all the support, this is the only way to get Bungie's attention and get our Auto's back! I'd like to invite any Bungie admin/mod/ninja/Deej to pass this on to devs. Need you guys.
Edited title to sound more professional.
[b]Please write bump, amount of replies has a direct correlation to Bungie paying attention[/b].
[b][i][u]4 out of 5 people agree Auto's need a buff[/u][/i][/b]
[b][i][u]10,000/11,500 people believe that Auto's need a buff, where is Bungie?[/u][/i][/b]
[b][i][u]85% of voters believe that Auto's need a buff, I'm suggesting a rehash of "WakeUpSony which took fire on Twitter, with "WakeUpBungie".[/u][/i][/b]
First WakeUpBungie thread located in Feedback:
https://www.bungie.net/en/Forum/Post/105493526/0/0
Another WakeUpBungie thread:
https://www.bungie.net/en/Forum/Post/105508546/0/0
For people wanting to link the thread:
https://www.bungie.net/en/Forum/Post/105279649/0/0
Over 10,000 believe auto's need a buff, we aren't going anywhere Bungie, can't just hope it goes away!
[b][u]One in Eight Believe that the 1.1.1 patch placed Auto Rifles in the right spot! 13% WakeUpBungie![/u][/b]
[b][i][u]Special thanks to BrandenBjonzn for bumping this post constantly and keeping it alive.[/u][/i][/b]
[b][i][u]We've officially hit the 10k vote mark, and Bungie is yet to say a thing. Perhaps 20k will do it.[/u][/i][/b]
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:( makes me sad to see that it's shit not... #ThanksBungie
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No more easy kills from holding down the trigger! Time for you to learn how to time your shots and aim at the same time, scrub. :)
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Range adjustment was fine. Damage reduction was not...
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Sadly I have always been a fan of scouts. And then with this expansion I am suddenly rolling in hand cannons. So now I'm a hand-y man I guess.
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Edited by bmatt17: 3/2/2015 12:00:48 AMThey clearly stated, before the patch even went live that the 2.5% was an average. And that higher impact autos were affected more. I swear, the reading comprehension of the people on this forum is pathetic.
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On my poll 55% people actually like the patch including me. So the patch not bad except for that auto rifles. Auto rifles did not need to be touch when it came to it impect. Not only that, it also effected those in the PvE community. I don't care if they keep it,bring it back or buff it by half. I see no problem with the auto rifles patch but I can agree that they didn't need to be nerf.
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Bump, very much bump.
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Bump. I was just getting back into auto rifles when this nerf hit.
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My Monte carlo was hiting 285/headshot and now its 265/headshot not THAT much but still its noticable and now it need a few more bullets to take down enemies (thanks to the field scout ) 56 ammo per clip
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BUMP!
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Edited by Gaheris: 3/1/2015 11:58:21 PMBad bad move by Bungie. 2.5% was a lie and don't even get me started on the high ROF ARs, they sucked balls pre patch and now suck even more. As long as Bungie won't fix the insane recoil on these things noboby will ever use them.
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All you scrubs don't know what a balanced game is.
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Bump!!! Bump this bumpedy shit
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Agree. ARs need to be put back where they were in PVE & PVP. People shouldn't be forced to use guns they don't want to because ARs were nefed for being popular. I'm not having as much fun with my ARs being shit & shotguns being more powerful than machine guns in PVE. I'm losing friends to other games and that sucks too. Maybe I'll end up joining them.
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Agree
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-blam!- bungie for shoving pulse rifles down our throats and ruining the weapons that are actually fun to use. -blam!- pulse rifles, and -blam!- the nerf hammer
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Bump.
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Power bump. And I'm not even a big ar fan but the nerf was not 2.5% lol..... They got that by averaging all autos. I want to actually be able to use an ar in pve at some point. Like if I get suros or buy the vanquisher. I won't even buy vanquisher due to the Nerf. It too was hit just like the shadow price. Forces us to use bb guns like payback sos. Even those got nerfed, just less. They were garbage and somehow they're even worse now. Damn man..... Pvp is taking its lb of flesh out of destiny. Hitting it hard.
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i bump u
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Patch totally killed the game, especially in PvP.... ARs are now useless, shotguns are stupidly short ranged, damn I worked hard to get a high grade in crucible to be able to purchase a good range shotgun and now I have to stay at one inch to the enemy to take him down! Stangely there are a couple of shotguns not affected by this issue, especially the "felwinter lie" or whatever is called in english, in italian it's "menzogna di felwinter", it can kill me from a mile away, almost like a fusion weapon!!! That's insane! They had to balance certain weapons and NOT the entire class...portable cannons are still too deadly from distance, as with 2 shots you catch fire and die even if you run away, way too powerful! I'm seriously thinking of selling the game because they totally ruined the experience for me, too frustrating! If you don't own all exotic weapons you can't win, plain and simple; before the patch with legendary guns I was able to win many games and it was great fun yet I was frustrated by the overkill of some portable cannons and vex mytoclast but fair enough I've had a lot of fun playing PvP...now it's CRAP! Please restore all the parameters like before or, at least, correct and balance only SOME overpowered weapons!
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Autos shouldn't have been nerfed in the first place
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The Auto's should not have received a nerf at all. They should have been left untouched in this weapon update. The other buffs and nerfs of the other weapons were needed, the AR nerf was not.