They clearly stated, before the patch even went live that the 2.5% was an average. And that higher impact autos were affected more. I swear, the reading comprehension of the people on this forum is pathetic.
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To build on that, if Bungie had released the actual numbers people would've had a chance to speak up earlier. The kept us in the dark.
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What you say doesn't matter. Bungie is going to balance the game however they see fit. They have the data, and know how much damage weapons can do, based on millions of people using said weapons. You think a couple thousand butthurt kids crying because their weapon isn't op matters? If they were nerfed too hard, their data will reflect that, and things will be adjusted again.
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We're at 3K not stopping anytime soon. Trust me.
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Edited by Gaheris: 3/2/2015 12:05:44 AMOk dude now explain how it is an average when the highest ROF/lowest impact ARs got hit by, from what I read, a 2.4% nerf. How would you get to that number of 2.5 taking into consideration every guns when the lowest nerf % is 2.4? It's simply impossible.
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You need to figure out how averages work.