This is based on LaZy's feedback, where he suggested that the upgrade for weapons require DLC materials, but what if we took that a step further?
In TDB, you have [b]Eidolon Ally[/b], which can be upgraded to [b]Necrochasm [/b]once you obtain [b]Crux of Crota[/b] from the current endgame raid, CE, on hardmode. [b]What if the same was done with all raid weapons[/b]?
As it stands now, raid [b]weapons can still be used timelessly within Crucible[/b], but are attached to DLCs and are finite for use in PvE content.[b] A way to make them just as "timeless" in PvE[/b] but still encourage participation in all PvE content, including the current, the one before, and the core content/raid, Bungie could offer a way to upgrade the weapon's attack to the current DLC's weapons in a similar fashion to Necrochasm.
[b]I will use CE as an example, but this would also be true for future raids:[/b]
You have an "outdated" weapon you still love and use, Vision of Confluence, and you wished you could make it more up to date for PvE (lets pretend VoC is two DLCs behind and very low in attack). You already sport it on PvP, since it's one of your favorite Scouts to fall on.
You run CE hardmode, and [b]you get lucky enough to get a Crux of Crota[/b], but you have no intention of using or care for Necrochasm. [b]However, if you talk to Eris, you are able to turn in that Crux and the VoC you so much love for a new version of VoC.[/b]
[b]This new version has a different name (e.g. "Vision of Crota" or "Vision of Confluence II"), and now require new materials (aka Radient Energy)[/b] to cap at 331 (not 339). This way, people who want and love VoC now and for DLCs to come will run both the current and past contents to get an up-to-date version of it, and people who don't care and just want to skip to end game (as they would now), would just run CE. I understand that the RNG is strong behind this, but it provides a time sink that some players are willing to go through, as well as a way to add variety to the firearm Destiny has to bring and make the weapon as timeless in PvE as it is in PvP.
Perhaps it is too early to see the point of adding this now, as we only have one, barely two to be, DLCs, but I can see it working in the future. I can totally see people wanting to do this for Abyss Defiant and Black Hammer, for example.
[spoiler]EDIT: TLDR = read bold parts.[/spoiler]
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