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Edited by NothingButt69: 3/3/2015 4:23:37 AM
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[u]Name:[/u] Trust Breaker [u]Description:[/u] Smells like lightning struck twice. [u]Damage Type:[/u] arc [u]Slot:[/u] special [u]Type:[/u] sniper/fusion rifle (classified as fusion rifle) [u]Appearance:[/u] icebreaker's big brother, for lack of a better description. Colored equal parts black and blue. Has two coil like barrels extending like vertical scissors. When charging, the coils come together and when together they shoot. [u]Stats:[/u] [b]Charge:[/b] low (slow) [b]Impact:[/b] very high (comparable to high impact snipers [b]Range:[/b] full range [b]Stability:[/b] low stability [b]Reload:[/b] zero [b]Magazine:[/b] 24 [u]Perks:[/u] [b]Permanent Perk:[/b] Quicker Picker: ammo picked up goes directly into magazine. Projectiles don't spread (projectiles aren't in a single point). [b]Barrels:[/b] Smart Drift Control, Field Choke, Soft Ballistics [b]Primary Mod:[/b] Rangefinder: +10% bonus to Range, +20% bonus to damage falloff distance. [b]Stat Mods:[/b] Javelin: +40 Velocity, -10 Stability. Perfect Balance: +35 Stability, -20 Range. Armor Piercing Rounds: Rounds penetrate targets and walls. [b]Secondary Mod:[/b] On the Grid: when an enemy is shot, a non-damaging blue explosion occurs. Any enemy caught in this explosion is targeted for all allies to see. These enemies can be seen behind walls. Extra: Velocity: high velocity. Not instant but close Sound: charging sounds like a slow deep light saber ignition. The sound as the gun shoots is a muzzled, echoed icebreaker.
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