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originally posted in: Nightfall Rewards 3/3
Edited by HEAT_HTX40: 3/3/2015 5:59:24 PM
2
trying to correlate death vs drop rate. example: last week...i did 3 runs 1st run = 0 deaths = I got Hawkmoon 2nd run = 0 deaths = I got truth (other 2 in my party both got hawkmoon) 3rd run = 1 death = 12 strange coins. So what i'm thinking is that so long as 1 person does not die, your RNGesus increases 10 fold. Basically what I'm saying is that: 0 deaths = 75% of exotic 1 death = 50% of exotic 2 deaths = 25% at exotic 3 deaths = 10% at exotic 4 deaths or more...you get sharted. A tier system based on time completed and deaths.
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