I only say the fist of havoc should be toned down due to my experience seeing it; it almost appears as if the host-lag or whatever way they calculate the damage is the cause of my death (I have a video showcasing the weird way it deals damage around corners, lemme link it at the bottom once the upload finishes) moreso than the titan using it effectively. It's funny how most titans use their fist of havoc as a method of not dying and only killing 1 player with it instead of using it wisely; panic button indeed. For the attributes, I'd say 70-80 intellect and 35-45 strength sounds about right compared to the other ones (intellect is a more choice attribute, so it seems to be kept low on a lot of mixed-attribute exotics).
Considering your point on needing to enter the ward of dawn to proc the blindness, I understand your viewpoint; in PvE it sounds like it wouldn't be as much of an issue, but being able to blind human players is something I get a bit skittish about, especially since the titan is the ONLY class able to blind in PvP. The flashbang grenade is lower in damage to make up for the blind effect, and you can only use it as quickly as your discipline or abilities let you recharge. Proccing a potential blind on every melee seems a bit too powerful, and most of the time your charged melees are kill-hits and thus would negate the blindness effect.
But I could definitely see people taking advantage of the knockback effect for some cool things; imagine running those and using a Monte Carlo for melee cooldown, plus ward of dawn w/ armor or blessing. (shudder)
Link for fist of havoc video: https://www.youtube.com/watch?v=z3JD4UmD1-k
If you look at where his body is at the origin point of his super's damage (easy to see since his body is outlined on my death-screen), the damage must have gotten to me either by going around the open door which defies all rational thought of how damage is dealt otherwise in this game, or due to lag I must have been considered standing in front of the open door when I died (which confuses me based on where my dead ghost is).
But given my critique (I over-analyze a lot), those are still two good ideas that part of me wants to see fleshed out.
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