JavaScript is required to use Bungie.net

Forums

originally posted in:The Dark Apostle
3/4/2015 9:03:51 PM
2

Do's and Don't's of Raids (Lots to read but it's a MUST READ)

Alright, guardians, this is important. I, for one, am tired of our group being dead silent and hardly finishing Raids. Since I've been going through more than I ever imagined, I thought I'd make a post about the Do's and Don't's of Destiny Raiding. Not only will these pointers help but will make our raids much more fun if people follow. Do's: Communicate. I cannot stress this enough. If there is no communication we are already failing simply because these raids are designed on teamwork AND communication. You cannot have one without the other. If you do not like talking then raids are not going to be fun and you will not be invited. Teamwork. As said in the previous point, teamwork is required to move on and it goes hand in hand with communication. If people are running off doing their own thing, we will not get far and the finish line will seem endless miles away. Help. If you need help, just tell us and someone will come over to help out on your spot. Especially if you are a newcomer and haven't completed a raid. Let us know and we will aid you. Don't's Staying silent. This makes the raid not fun. Because we don't know what you are doing, if you are pulling your part, if you require help, or even if you are enjoying it. I get that some people stay quiet to focus on the task at hand but it is not that hard to talk and play at the same time. Insults and frustrations. Yes, there will be frustrations but that does not mean you should turn to the insult page in your attitude book. Most frustrations happen from lack of teamwork and communication. If there is a small slip up and things go south, it's understandable. Doing your own thing. I get it. It's fun. You want to solo things. You're the top dog. You're Mister Hot Shot. But guess what. This does not work in raids. If you want to solo it then why are you even a part of the fireteam? Lag and bugs. Yes these happen. It's natural. Not everything is perfect. However if you are having lag or experiencing bugs while playing, let us know and do not pick up items like the relic, chalice or the sword. These are important pieces of battles and if you are lagging out, you will cost us the round and frustrations will begin to stir. Newcomers. yes, we accept newcomers. If you haven't done a raid, let us know and people who have done raids, do not bring the newcomers in raids on hard mode. This will cause things to be harder on everyone's end. I know most people do not prefer to carry others and I'd like to prevent this from happening. Newcomers and hard mode do not go hand in hand. Also when we have newcomers, this is for experienced players, do not remain silent then complain about them not doing the right part. Tell them. AKA COMMUNICATE.
English

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

View Entire Topic
  • Do's and Don'ts of certain raids Ok, let's talk about the Vault of Glass. In the beginning, there are three sync plates we must prevent the vex from taking over. It's simple enough. Two people on each plate. However, should someone on their plate require help, speak up. If you die, we can most likely come and get you so you don't need to respawn at the beginning part. Once the spire has opened, we will converge on the chest and open it when everyone is there. Even if you don't need the materials. Now for defending the confluxes, I find this is the part that is most tricky when there is a lack of communication due to the vex easily overpowering someone and sacrificing themselves at the confluxes. The first part is a single conflux in the middle yet enemies will come every direction. We spilt up, usually two, two, two and help the center out if the enemies on either side has died down. When the templar summons its legions, there are hidden caves we go to. On the left there is a cave or all the way on top of a pillar. On the right, there is a small ledge. This ledge is most comfortable with three people on it. Even that can be much. As we get to two confluxes and eventually three confluxes, it is very easily for any side to get overwhelmed. Sometimes it is only the left side, if this happens, tell us. Someone will come to your aid. Do NOT tell us when you are almost dead or already dead. For the oracle part, if we are up top then have a sniper rifle. It is the best thing to use against them. If we are on the ground and you have weapons that do bonus damage to oracles, use that. If you do not, use the strongest primary weapon you have. Relic holders, if you have never used the relic before and would like to learn it, let us know and we can teach you the ropes. If you are using the relic but are experiencing lag/bugs, stop using it. Lags will cost us the fight. There are times when we will get marked by the oracles, should we not defeat them all in time, please do not run randomly around like a chicken with its head cut off. If you are marked, group together, and the relic holder will cleanse you. Relic holders need to communicate. If you are silent and have the shield, you will never pick it up again. Relic holders, when you go to take down the templars shield, tell us. When we are stuck in the force shield the templar throws at us, break us out. You will be faster and the rest of us can cause damage to the templar. The rest of us, when the templar's shield is down, ignore the harpies and focus on damaging the templar before he teleports. The relic holder will take care of the harpies in order to charge their super. Once the templar is down, we will be heading down. And there are the gorgons. It is better to work together at the gorgons because one false step and we will all die when spotted. There are three different paths to the next part. Depending on which one we use, stick together. Afterwards will be a jumping platform section. Not very hard and requires some patience. We can guide newcomers through. Now comes Atheon. Titans have defender active with weapons of light. Hunters have gunslinger because it can take care of the oracles faster. When the timestream portals open, two people must go into the portal. There is a gatekeeper we must destroy in order to get the relic. This must be done twice. Once we have the first relic, two people have to go to the middle and defend the conflux. There are minotaurs coming down constantly. And hobgoblins and goblins will be coming from behind. Once we draw out Atheon, he will teleport three people. If you are one of the people teleported, tell us where you are. Not five seconds later, but as soon as you can see where you are. If you see red, it's Mars, which is located on the left side. If there is greenery, then you are on Venus, which is right side. Teleported people, if you need help fighting the oracles, since there is only a given amount of time, say something. Someone will go in to help. If we succeed and get Time's Vengeance, we will all converge on the center platform. Titans, if you have your super, pop a bubble in the back. People walk through the bubble to pick up Weapons of Light while the relic holder has the shield up. Throw everything you can at Atheon. When the countdown is at 5 seconds, either get the hell out of the way or if the titan can, pop another bubble until Atheon teleports us again. With enough communation and the right teamwork, this raid is simple, fun, and fast.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

You are not allowed to view this content.
;
preload icon
preload icon
preload icon