So recently me and a friend came up with a new idea for a weapon and enemy in either a dlc (which is highly unlikely )or a future destiny game.
[b][u]THE IDEA:[/u][/b] the idea is ancient weapons it is to promote kinetic weapons and just give us a whole new arsenal of sweet looking weapons .ancient weapons essentially are weapons post collapse or golden age, the weapons would include desert eagle, rpg, tommy gun,12 gauge,50 cal,m16,musket,Uzi, colt single action, ak47 and BAR(light machine gun) the first time the player obtains a ancient weapon will be RNG based and it will involve the players respective vanguard handler(Cayde Ikora or Zanvala)the post master will notify the player that they have been invited to the firing range by their respective vanguard handler.the player will have the chance to choose from 3 sets of ancient weapons refurbished,modernized,and innovative(past present and future in simpler words).then before the weapon is picked up the vex hive or fallen will be making an assault on the tower (the players class will depend on which of the 3 enemies attack)and the players vanguard handler will be injured and unable to fight.cayde Ikora or Zanvala will then proceed to urge the player to pick from one of the three weapon type and pick a weapon and than the players ghost will say: the power of old Russia is coursing through your veins guardian ,use it well; after horde of enemies are demolished the weapon will suddenly start to chip crack dust and the weapon chosen essentially looks to be worn out to its original state.after that happens the small "mission" will end and the player will e talking to the speaker and the speaker will tell him or her how to repair the weapon chosen by him/her and the speaker will give the first piece to upgrade the weapon to its former glory.in order for the weapon to be returned to what it was before it was used by the player it must be used actively maxed out and the weapon parts needed for the weapon integrated into the weapon by Their respective vangaurd handler the speaker and Xūr aswell as going through what is essentially an exotic bounty. the weapon will go through multiple stages which include : common(white) uncommon,rare,legendary and exotic.when the weapon reaches exotic stage it will be renamed if it was from the modernized or innovative sections. Unfortunately not all of the weapons have been given a modern or innovative stage name except the desert eagle rpg ak colt single action revolver 12 gauge tommy gun and the BAR. The dessert Eagles name when modernized/innvoativeized will become the Sahara Hawks and will be a duel wielded hand cannon that has the exotic perk called desert vulture which allows it to reload one and shoot the other while doing so(the two hand cannons together equal a whole hand cannons worth of damage just one alone equals half of it),the rpg becomes the GPR its perk is called Jack in The box which does the following: everytime it is reloaded it has a different damage type from kinetic to void.the ak becomes the AKayde 4700 and gains the perk sling shot which does the following: when this weapon does 1 precision kill it does slightly increased damage and reload.the colt single action becomes the first word and gains the perk spirit of the west and ancient power;spirit of the west increases reload time for all teammates using hand cannons, ancient power slightly increases kinetic damage on non guardian enemies.the 12 gauge becomes the thundershot and gets the perk loud mouth which does the following; when the weapon kills 2+ non guardian enemies with the same shot it does increased damage for a short period of time(it has a slow pump time to balance it)the Tommy gun becomes the Tomahawk shredder and gains the perk spirit of the Apache which does the following;when this weapon kills a guardian with precision on the last bullet it gains faster reload and allows the guardian to be cloaked for 4 seconds. The BAR becomes the volcano and gains the perk motor mouth which does the following; on the last Mag this weapon has an increased rate of fire but you are shown on the HUD while firing the last mag.the ancient weapons excluding the GPR are all kinetic damage.
Ok now to the new enemies name it's gonna sound dumb but they are called the ancients and are oldest enemy of the traveler that was a part of the darkness its arrival seems to shroud the towers guardians with a sense of powerlessness as all weapons are now useless unless it is kinetic damage! (Need help here I don't have much on these guys yet!)
For the people that took the time to read this [b][u]THANK YOU[/u][/b] and to the bungie member(s) or guardian(s) that read it don't e afraid to help me fix up the ideas or out right tell me it's dumb(with some reasons why and how to fix it)thanks for reading this and have fun(with all the information U where forcibly exposed to) :D
EDIT- switched to destiny
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Lots of ideas but sadly bungie would have to hire humans with programming backgrounds & Fire the current zoo animals they have working for them, Then they'd have to.... & this is the hard part ..... Seperate activision c o c k from their a R s e