Tourney Loadout.
Weapon: Metroid-Style Arm Cannon,Magic Sword and Shield. The Arm Cannon can fire weak pellets, as well as a powerful Charge Beam. I can also switch between Ice beam, Wave Beam(electric) and the Plasma Beam. Sword is indestructible and can extend it's range or fire a copy of its blade forward via hard light. Shield can block any mental attack if I'm concentrating, and is impervious to magic, but I still have to block physical and magical attacks.
Armor: Metroid-style battle suit. Capable of absorbing light, combo hits without damage to me, but with damage to the suit. Heavy attacks will pierce the suit and damage me. Suit enhances my running, jumping, and enemy tracking abilities. I can also roll into a Morph-Ball to escape sticky situations. Once it's taken enough damage though, I am auto-ejected, and then I'm just wearing chainmail and ordinary clothing.
Abilities: Universal Copy and Z-Soul.
Universal copy allows me to copy one ability of any video game character for a short period of time, (1 turn, not including the half turn to copy, and the other half to guard) but I also gain the weakness of that character for as long as I have their ability.
Z-soul allows me, at low health, to attack and fight with increased strength. I can also preform a very hard hitting final blow, but I may leave my self open due to me drawing all this energy and strategy from pure rage and insanity.
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