lol, My main goal was to have a reason to play the Void Hunter. Right as I thought "Void Hunter" my next thought was "Not as good as Solar or Arc Hunter, would not play."
I'll figure something out. I really aim for balance with each subclass, I don't want them to over power existing subclasses while trying to keep them an option players would actually choose. It's a thin line that's hard to keep balanced.
I can tell it's mostly balanced as it is since the percentages are all in the 30s. That's a hard thing to do just for the record.
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