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originally posted in: Third Subclass #Concept
Edited by Legend of Jordy: 3/14/2015 3:22:52 AM
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It's fine, I'm not going to significantly nerf anything. I'm only improving things that would help the game flow with the classes better.
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  • No way dude- I love your ideas. All the supers fall into "overpower" category as they should. They're your super. I thought the guy above was complaining that the new Hunter super would be too overpowering, when the original two are just as "cheap". Keep up the good work Pisa I enjoyed that.

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  • Thanks. They brought up a point that the Arc Warlock is a total sitting duck with limited defensive capabilities and the Titan easily falls off cliffs in super. So things like that I need to compensate for.

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    You could simply give the Titan a ranged super (which they do not have). Instead of them charging forward, have that Titan shoot a gargantuan flamethrower-like pillar to incinerate enemies and pave the path forward for other Guardians. Allowing the Titan to move slowly gives some mobility. With the Warlock, just allow them to sort of "Hover" around.

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