But that's where I disagree. While RNG might be used, how do we know if certain exotics don't have weights attached to them? Sure, maybe RNGesus picks a number from 1-100 to determine your reward, but how do we know things like Gjally don't have only 1 value in the pool, but weapons like a coiled hiss have say 5 values within the pool? It still be RNG, technically, but that doesn't mean every item has an equal chance to drop.
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With all the data miners around, we'd probably know by know if guns had weights on them.