The loot system in this game is ridiculous and it needs to be fixed. Honestly, I don't even remember what happened to the game we were promised before the BETA last year...it's almost as though that vision has dissipated entirely. There needs to be a system installed where you are rewarded generously for accomplishing something like a raid or a strike. The bosses aren't looted, and the randomly generated loot drop which lights up our screen like Vegas really isn't pleasing anybody. In the future, we need a more suited looting system - random drops is fine for some things, but other quests that should reward you handsomely really don't...and you end up getting rubbish miscellaneous items that really should have been acquired from Patrol.
There's no challenge in Destiny, and it's losing replay value so, so quickly. Do you agree?
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Edited by Homeless Taniks: 3/17/2015 10:29:12 PMSo what's hard enough in this game to reward generously? Nightfall? Did that in 15 minutes earlier. CE? That takes 30 mins tops. So what? What deserves your entitlement? If that happens, everyone would have everything they wanted, not needed within weeks. That sounds like a bigger game breaking mechanic to me