Really, why should I even try to win?
It's not like the rewards you get after the match are influenced by whether you win or lose. If I know that my chances of getting rewards are the same as any other shmuck, then what's the point?
If there were a ranking system, like Halo 2's 1-50, that would be reason enough to win. But there isn't.
So, besides "the spirit of the game" or whatever, what's the incentive to win?
You're welcome.
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Crucible should have crucible specific loot, quite like raids that the winning team or top 3 players overall have a small chance of winning. I know it might not be fair for those that aren't good at crucible, but if you're not good at a game you don't progress in it.