The Crucible is overrun with Pulse Rifles, Handcannons, and Shotguns. The majority of AR's are trash, up to the point where they don't even contend with the top five weapons in Crucible. We should see Bungie buff the impact & stability of all AR base stats by 2 - 3%. Range can stay low where it's at. What are your thoughts?
Edit: the current issue is when I engage in an advantageous one-on-one gunfight, built for me to win and lose simply because my weapon is underwhelming. This lets us know that these weapons are terribly imbalanced. Granted I'm not the strongest of players but I understand tact & game flow.
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AR should be buffed by causing more damage at close range in my opinion. Making the hard light and etc more viable. Seems game is rewarding impact far beyond rate of fire making some guns too dominate over others. Not sure how to balance that easily.
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I miss the old suros
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Don't really care about the Crucible, but Autos do need to be buffed in PvE. Their TTK is absolutely abysmal and makes them almost completely unusable.
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Never going to happen. Autof rifles like euros and vanquisher are still viable but not dominant as it should be.
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Nerf pulse riffles 1%. Buff auto riffles 2%. Nerf hand cannons 1%
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::bump::