So AR's should dominate at close to mid range if a player has good aim and keep the bullet hose on target. The HC's should be dominate at close range with higher movement for player being a smaller weapon. So if a player can aim and kite very well with a HC, they should win a 1v1 up close against an AR users. However, if player using an AR can put most of their hits on target regardless of all the dodging around a player with a HC does, the AR user should win because of volume of hits landed the quickest. Does that make sense?
Shotties should be nerfed to even a closer range than what's currently happening with the range perks "glitch". I feel like most players use shotties with their eyes close and very little effort in aiming.
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