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originally posted in: Third Subclass #Concept
3/24/2015 1:38:35 AM
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Some thoughts on changes to the warlock. Maybe make the melee a lightning whip that hits someone for less than a charge melee (blink strike,scorch,etc...) but has a decent range It's perks are... Sweep Swing your lash in a cone, hitting multiple enemies. It deals more damage to the first hit or who is closer to you (I can't decide which) Hook Lash/whip grabs airborne targets, pulling them to you or you to them (if you are airborne) while still dealing normal damage Grounded Lash slows enemy movement and prevents guardians from using jump abilities I was also thinking of a perk called helping hand which let's lash/whip empower allies melee damage and give them bonuses based on the melee perk. Hook will grab them and grounded will give them a speed buff Another change is to the super Instead of a bladedancer-y state change I was thinking a state that changed all the grenades to thrown lightning bolts and lets you use lash/whip infinitely (hence the reduced damage) It also replaces your jump ability with an electrical blink/surge where you turn into electrical current and do some damage to whoever you pass through My thoughts on the perks were... Storm front/Medusa's gaze Enemies that face you long enough during tempest (I am using your name) begin to slowly get blinded and will eventually be slowed and/or immobilized Thunder struck Lightning bolts are periodically replaced with mini storms that deals damage over time Arc Lightning All arc attacks chain to another target. This includes bolts, lash and the electric surge jump Just some thoughts on changes because I feel like this variant feels a bit more warlock-y But great job on the subclasses
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  • Edited by Legend of Jordy: 3/24/2015 2:07:08 AM
    You play Mass Effect don't you. Anyways, the lash ability is a great idea and I actually had a similar idea for a different subclass idea, where the melee is a grapple that could be used to pull in enemies or latch onto a surface and reel yourself up. Medusas Gaze was 100% the ability I had in Recall's position for the Void Hunter. It was called Basilisk but I reused the name elsewhere and I was going to rename it Medusa's Gaze or Glare but I felt it was super Gamebreaking in PvE, as you could Agro and blind the whole room. However, the whip idea is great.

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  • Yea I actually didn't think of mass effect for the whip until after I posted it I just felt a more weapons zee melee is more fitting

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  • Edited by Legend of Jordy: 3/24/2015 2:11:33 AM
    I was thinking Just Cause and Attack on Titan with the grapple Idea, and a bit of Zelda. I was thinking about doing three dark or Kinetic subclasses just for fun, one for Titan, Hunter, and Warlock. If swords and bows aren't going to be weapons they could be melee abilities. So Titan would get shield or grapple, Hunter would get bow, and Warlock would get a katana like sword. The grenades could be different arrows for the bow or something like it. I'd rather have a bow as a weapon though.

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  • That was the original destiny design Bunkie was making a fantasy game with archaic weaponry

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