I just started playing again after quitting sometime mid-November. I’ve been reinvigorated in my love for this game.
One of the big drawbacks for me was always the long arduous grind for materials to upgrade gear. Mat grinding is one of my absolute least favorite things about RPG’s. When I discovered the trade-in had been changed to swap Vanguard Marks for materials, I was pumped.
I like grinding strikes, and the occasional Legendary Engram is always an added bonus.
That being said, I absolutely HATE the matchmaking system lately. Tonight, all I wanted to do was bang out a couple of strikes to cap my Marks before heading to bed. Something at Level 31 that should be easy, everyone is usually on the same page. Join up, burn through the Strike as fast as possible.
Tonight, I joined 6 Vanguard Roc strikes. Within minutes of every single one, one player quit, sometimes two. I don’t know about everyone else, but I hate doing Strikes with one man down and I’m definitely not bothering to do them solo.
What needs to be implemented in this game is something very similar to what WoW did with it’s dungeon finder system. “Deserter” penalties. Plain and simple. You join a strike and then quit instantly? “Deserter” is applied and you’re blocked from queuing for any Matchmaking games for 10-15 minutes. This behavior seriously ruins the game for other players.
I was so frustrated by it, I took 10 minutes just to jump on the forums and write this post. Tonight is not the only night I’ve experienced this over the last couple of weeks. I’m sick of it, and imho the behavior needs to be dealt with.
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No, I will not be forced to play the same strike 2-3 times in a row and I will not be forced to play strikes that I don't want to. You want people not to quit strikes, form a fireteam with like minded people. I run Roc strikes with my clan or at least one clanmate so that at the worst we'd two man the strike. People like and hate different strikes. Now Deej and co understand that the biggest reason for people "abandoning" a strike is because of repetition and they are working on it. Honestly I think there should be a filter that lets you tick one or two strikes for the game to never match make you into. Or as an alternative have the fireteam vote on the next strike at the reward screen. This would solve "abandoning" issues. I personally don't like Valus Ta'urc because he's a bullet sponge, he's not difficult at all. I ran into people who hate Omnigul and Aksor, but i love those strikes. I wouldn't penalize people for not liking or wanting to do them, it'd be unfair and childish to do so.