I just read on PlanetDestiny this wonderful idea of a solo start for one of the upcoming Raids for Destiny as a first stage, and i absolutely loved the idea!
Take a look for yourself, what this creative commenter had to say:
[i]Jimi Marklund
''(...)Raids improvements - more puzzles ,
For example: The Arena in coming HoW...why dont make it that we all start in a area alone and we need to actually fight our way to the rest of the team.(...) ''[/i]
Personally I think this would be f*cking awesome!
I reckon it won't come for the Arena, since that's most likely already finished, and I personally think there's just a small chance, this will actually be the start of the Raid as it's finished now, in the developers team.
But at least for future Raids, I would absolutely love to see this idea come alive in one of the upcoming Raids.
So, my fellow guardians, what do you think about this idea?
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Groups of 2 would be better, retaining the ability to revive teammates on normal mode. Possibly a better implemented method would be to force players to split up into 2 or 3 groups that need to tackle different sections, for example: [quote]At least one player needs to be on two different sync plates, and at least one other player activates a button or maybe a third sync plate. This first does something to isolate each group so they cannot go back and regroup, then it opens the way forward for each group.[/quote] This would allow teams to divide their forces strategically. If one player can solo a segment, they could send three players through a more difficult segment. But at least one player needs to make it to the end of each path in order to activate three more sync plates to open the path forward in order to regroup.