The Crucible is overrun with Pulse Rifles, Handcannons, and Shotguns. The majority of AR's are trash, up to the point where they don't even contend with the top five weapons in Crucible. We should see Bungie buff the impact & stability of all AR base stats by 2 - 3%. Range can stay low where it's at. What are your thoughts?
Edit: the current issue is when I engage in an advantageous one-on-one gunfight, built for me to win and lose simply because my weapon is underwhelming. This lets us know that these weapons are terribly imbalanced. Granted I'm not the strongest of players but I understand tact & game flow.
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Bump. Let's all keep in mind that the nerf was NOT 2.5%. Maybe it was somehere near that with terrible high rof,low impact guns but slower rof/higher impact guns were indeed nerfed 11to13%. People have done the math. There was data compiled with the real pre/post patch damage numbers for vanquisher,suros and others. Wish i would've saved a link to one of the threads. Did bungie just have a "whoops" moment and leave the "1" out? Maybe they meant a 12.5% reduction in damage lmfao I like my abyss defiant but wonder what it could really be if they finally separate pve and pvp guns. They will do this eventually and what i would imagine is having a pvp exclusive, standard load out to choose from before the match. All this bullshit could finally stop and we wouldn't have to worry about the 2 worlds(pvp and pve) coexisting, or rather, completely fuking each other up.