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#feedback

Edited by xEMIx Korgano: 4/14/2015 8:34:04 PM
402

Detailed and Comprehensive Feedback on the Vault Space Increase from the Hard-Core Community

[b]UPDATES 1-3, with TLDR/SUMMARY[/b] located at the bottom of the page. Bungie, Thank you! Thank you for hearing us, and giving us an increase in the vault space. Thank you for also giving us some details, statistics, and insights into how things look from your end. It is very helpful to us. We appreciate the detailed answer to our questions regarding the vault space. Hopefully you realize your work is not done. I have spent a lot of time reading the feedback from the community regarding this matter. Many of your most loyal customers, your most invested fans, the most hard-core players, feel this increase is underwhelming. We feel this is not nearly enough to accommodate all the game has to offer currently, and especially not enough when future DLC is released. When HoW drops, we will be right back in the pain that we are currently feeling. [i]"JH: Very few people have completely full Vaults, but a lot of endgame players are bumping up against the limits. For example, 21% of players who are level 30+ have 4 or fewer free spaces in their weapon Vaults right now. The armor and general sections are slightly less full for most people, but not by much. Even at lower levels, there’s a small but measurable fraction of players under level 20 who have full Vaults. You could charitably think of them as “collectors” or uncharitably label them as “packrats,” but some people just flat out like holding onto their stuff."[/i] The reason why our vaults are not full is because we have 3 characters full of stuff. We need the vault space in order to move things between our characters, that's why it's not completely packed full at the moment. A full vault doesn't give us the flexibility we need, so we leave some space open. Even then, the limited amount of gear that we have now is simply because we've been breaking down many duplicates that we would otherwise have wished to keep. The numbers that you're seeing, is a stripped down version of what many of us would like to keep, but are currently unable to because of the restrictive space. [b]Are you looking at the statistics of how many items we had to dismantle in order to keep it down to those 4 empty spaces in the vault? [/b] What about the number of players using the Postmaster as extra storage space? For those players who like to hold on to their stuff, I don't see why that's a bad thing. If players want to have 3 copies of each exotic so they don't have to constantly switch between players, then the game should allow for that. Even if many people don't want to invest the time required to do that, lots of us do. Let us play your game as much as we want. The current restrictions do not allow your most loyal fans the breathing room they need. [i]"Different players have different needs, but our goal was to find a solution that could deliver more Vault space to the greatest number of people in the short term. Our challenge was to provide an increase in storage that fit within the memory constraints that limit how many items can be displayed on one screen."[/i] Why does the Vault Space need to be limited to only one screen? There have been numerous posts in the forums suggesting the idea of having multiple screens in the vault, why have those been ignored? I agree you definitely need to address the most people in the shortest amount of time (7 months is short?) but don't ignore the top 21% of your loyal fans. We have needs too. :) [i]"We know there are a bunch of players in the world who don’t have enough space for Armor and General items. We’ll have a solution for you in the future."[/i] In my earlier thread about our "1st World Problems", (https://www.bungie.net/en/Forum/Post/87629716/0/0) I asked for some temporary relief while you find a better long-term solution that will work with the current boundaries and constraints you are dealing with. I feel this qualifies as a [b][u]temporary solution[/u][/b]. Thank you! Now keep going, please. :) I'm very happy to hear that you agree this isn't enough. [i]"In the case of the Vault expansion, it became clear that we would be pushing very limited memory constraints on older generation hardware. We had a choice: leave the Vault as-is, or find some kind of compromise to enable it safely. We weighed the options, with player feedback in mind, and decided to move forward with the expansion by disabling the item comparison feature within the Vault on PlayStation 3 and Xbox 360. Item comparison will continue to function within the Vault on PlayStation 4 and Xbox One, and in all other contexts on all platforms."[/i] I found this to be particularly helpful in understanding why this has taken so long to implement. It sounds to me like you are running up against the boundaries of what is possible on the older platforms. If this is true, what hope does the future hold? Would giving the vault multiple screens push past those boundaries? In any case, thank you for giving us some idea of what challenges you are running up against, this helps us give you better feedback if we understand what is within the realm of possibility, and what isn't. [i]"We may not be making you as rich as Charlemagne, but those of you who have Vaults that are bursting at the seams with sweet loot are in for some relief. Stand by, because Update 1.1.2 arrives in April. As for what the future holds for Vaults, only a time traveler would know for sure."[/i] Thank you for the temporary relief, it is appreciated. Very much. Please understand, this isn't nearly enough. Not by a long shot. I don't know the exact numbers, but there are way more unique items in the game than there are spaces between the vault, and 3 characters. If your most loyal players, your biggest fans, the cream of the crop, if they want to keep 3 copies of every exotic, every legendary from each raid, every legendary from the Iron Banner, and even some of their other favorite random Legendaries, as well as keep multiple stacks of consumables and other currency/materials, then this game needs to be able to accommodate that, or you will continue to lose your very best players, and be left with nothing but fair-weather fans, and medocrity. The reason why the community is so heated about this is because WE LOVE THIS GAME! We love what Destiny is, and have high hopes for what it can become. Right now, I feel like a disappointed parent, seeing how much potential my child has, knowing he is woefully underperforming his potential. [b]REQUEST TO THE COMMUNITY[/b]: I know you're pissed. We all are. This is the most disappointing news we've received in a long time. But please, try to keep things positive and helpful. Don't turn this into a flame war on Bungie, that's not helpful, not constructive. Thanks! If you agree with this post, please [b]Like[/b] and Comment. Keep bumping and trending! [b]UPDATE 1:[/b] Here is a fantastic idea: http://imgur.com/a/K2Yqk#0 [b]UPDATE 2:[/b] Here is a summary of all of the ideas suggested by the community. Bungie, please review these and get back to us with your plan. * By far, the best solution: http://imgur.com/a/K2Yqk#0 Not only is what we want, but this is also what the game needs. This will definitely put this issue to rest once and for all. * If single screen gives legacy support issues, then break up the vault into multiple screens. If 60 can safely be displayed, give us 60 primary weapons, 60 special weapons, 60 heavy weapons, 60 helmets, 60 gauntlets, 60 chest, 60 legs, 60 consumables, 60 materials, 60 shaders, 60 ships, etc. Break them out into tabs so it's not all on one screen. * Give us an [u]online only[/u] vault. Make it accessible only by the companion app, or by bungie.net - that would also remove legacy conerns. * Break out the vault into the 3 different consoles in the tower where the vault currently sits. Have each tower be a different category. This would also be a temporary fix until you can implement a permanent vault fix. * Remove stack limits on General items such as 20 for ammo synths, 200 for planetary materials, etc. * Put an additional vault in the Reef when the new social space goes live. * Allow the vendors to sell bags that can hold multiple items, but be stored in one inventory square. * Make adjustments to materials - see this thread: https://www.bungie.net/en/Forum/Post/112786601/0/0 * Give each character their own individual vault in addition to the shared vault for all 3 characters. * Above all, please don't wait another 7 months to address this again. A game based entirely around loot should not force it's most loyal players to dismantle the majority of the loot we'd like to keep. That makes this entire grind pointless. Community, did I miss anything? Bungie, we hope you find these solutions helpful. [b][u]Please communicate with us.[/u][/b] Thank you! [b]UPDATE 3:[/b] Here is my vault: http://imgur.com/JvL273l This is pre-HoW. My characters are full as well. [b]TLDR/SUMMARY:[/b] 1. Thank you for the upcoming vault increase! 2. The increase is not enough to accommodate all the game currently has to offer. Especially not after new DLC. 3. We don't have full vaults because we need empty spaces to properly use the vault. Re-evaluate this need. It does exist. 4. We are being forced to dismantle most of the loot we find. (in a game based entirely around loot, makes it frustrating) 5. Don't limit the vault to 1 screen. Will that work with last gen consoles? 6. 1.1.2 Update is only a temporary band-aid for a bullet-hole sized problem. 7. We love this game! We are excited to see what it can become! 8. The vault space concept that will put this issue to rest once and for all: http://imgur.com/a/K2Yqk#0 9. Other ideas mentioned by the community. 10. Picture of current player's vault.

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  • S U P E R B U M P

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  • Signed. Saw the images and love them, hate having to dismantle things and use Alts to store items

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  • Edited by l-Forty-Two-l: 7/12/2015 4:01:31 PM
    I didn't read all that but I did the summery... can you put something in about being able to organise it some how eg ar all in one spot etc because we will need it or want it if they grant us the volt space we truly desire. Thank you for your time.

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      • Idea for improving the vault: Shaders, emblems, ships and sparrows will no longer be stored in the vault at all. They will be available for pick up from Tess Everis at the special orders booth. You can delete them from your character and return to pick it up again as many times as you want, the same way you can with Oracle-99, Double Banshee, Frontier Shell, EV-30 Tumbler, etc. Class items move to the consumable area, and consumables stack to 1000 (or 999 if you can't do 4 digits) instead of 250 or 100. An option to delete telemetry, synthesis, and any other items should be included. The slots for armor and weapons are doubled. This would be an amazing improvement to the vault and make the game a lot more enjoyable to collectors.

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        • Hey, the good news is, they put new avatars on bungie.net! ... *facepalm*

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        • Hey I made a thread addressing many of the problems in destiny and it's all in one place!! https://www.bungie.net/en/Forum/Post/137025797/0/0

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          • Edited by gdogger231: 7/4/2015 1:26:00 PM
            I don't know how this is still a problem, I've got a sniper of every damage type, shotgun of every type rocket launcher and primary of every type on every character. And then I've got every exotic weapon in my vault and a couple legendaries with a few extra spaces left and heaps of room on my characters still! That being said, if they add any more currencies they're gonna have to increase the others section.. As it is I can't fit those token things for variks

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                • https://www.bungie.net/en/Forum/Post/122528556/0/0 Please contribute

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                • Bungie, remember when I said "Please communicate with us." ? I meant that.

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                • JLoco11 absolutely nailed it: [i]"Simple math when it comes to guns: We have 126 spaces total for weapons. 28 known exotics (27 collectible right now since Fate of All Fools hasn't released to the public) 9 VoG guns 9 Crota guns 9 Arena guns 9 Trials of Osiris Guns 9 Current Queen guns 9 Iron Banner Guns 2 story/collectible weapons (Strangers Call, Murmur) that you could only get 1 time. 1 story collectible you can buy any time (Vestian Sidearm) There were 27 Vanguard weapons total There were 27 Crucible Quartermaster weapons total There are 12 guns that could drop in the Crucible now as an after game reward There were/are a total of 9 Faction weapons per faction for a total of 27 guns. The first Queen's Wrath event had 9 potential guns, but the event was only seen from 1 time. That's 187+ POTENTIAL Legendary or Exotic weapons someone could have collected. Obviously we don't need ALL of those and the majority would be dismantled, but considering how Bungie changes gun balance, which alters a set of weapons, it's a big reason why people will keep guns around. Remember how great the SUROS was? Remember how bad the Thorn & Bad Juju were? Remember when the 4th Horseman was useless, until people showed what it could do against Skolas during Arc Burn week? Remember when Fusion rifles ruled the crucible? Remember when the Fatebringer and Vision were stuck at 300 damage and people got rid of them for the Fang? Remember when Shotguns were pointless in PvE? Remember the Mythoclast being "stuck in time"? Or how many times changes to Fusion rifles inadvertently affected it? Have you rolled a Spear with Final Round since HoW? Nope Have you rolled a Felwinters Lie with Hammer Forged? Can't Will you ever get the Strangers Rifle from the game if you deleted it? Not unless you start a brand new character How many times did you run VoG to get a Foil/Fatebringer? How many Crota's did you kill to get a Crux? How long did it take for the Hawkmoon, Monte Carlo or 4th Horseman to drop as a PS exclusive? Could you afford to upgrade all your exotics when Xur was in the Tower for the Dark Below? And to suggest that because we don't use these, we should get rid of it? You played countless hours in a raid (the best game mode in the game), only to be told sacrifices have to be made? Just because the Auto Rifle nerf makes the Abyss Defiant less powerful, I should get rid of it? No, no, no. The stories Guardians could tell of how they earned their weapons, could probably trump the lack of story Destiny told us. We need vault space, because Bungie's weapon balancing always shifts the power to different weapons. Sure, let's dismantle the Red Death... only to see it buffed into a monster. Let's dismantle that Truth because the Ghorn destroys it... only to see how well it tracks in PvP. How about getting rid of that pre HoW gun because you can't roll it to perfection even though it has better stats than current weapons. If Guardians really wanted to make "a hard choice", they will just play something else."[/i]

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