*opens up shop in Starbucks*
Hello, ladies and gentlemen. It is your favourite arms dealer and barista, Phoenix. With me today is my fellow weapons producer and favourite Jurassic bipedal darkness warrior, Dinorush.
To keep things fresh, I'm starting something new. Last Monday was lacking in melee weapons (sorry, that was my fault) but today... Today is FIREARM FRIIIIIDAY!
*gunshots are heard*
*faint screaming heard from afar*
Should've fired blanks... Anyway, the daily specials for today and all Fridays will revolve around guns, projectiles, and things that can get object C from point A to point B, and do some damage to point B.
Same as last time, please ask to purchase items (with prices) from their respective manufacturers. Any questions regarding the product should be sent to them as well.
Custom modifications will still be made if requested, so don't worry I haven't stopped from what I began with. We're also still in Starbucks, so order a drink or something of you want.
Alright, lets get to business.
Daily Specials:
[spoiler]World’s Blessing (Hand cannon)
"Only for the worthiest holsters.”
This gun can cause Marks of the Assassin, Wizard, and Knight. (Only one is active at a time)
Mark of the Assassin: Weak spot shots increase movement speed by 20% and reload speed for 30% for 3 seconds. Weak spot kills last 5 seconds.
Mark of the Wizard: Shooting enemies reduces your magic abilities' cool down (if there is one) by 10%.
Mark of the Knight: Shooting enemies reduces incoming damage by 10% and increases melee damage by 25%
Appearance: a shining, white, long hand cannon. Has an aura of magic.
Manufactured by Dinorush.[/spoiler]
[spoiler]One Question (Scout Rifle)
"Explosions guaranteed!"-ES Industries
This weapon fires as fast as you can pull the trigger.
This weapon's damage is fully explosive, and fires big explosions. Weak spot hits cause for larger, and more damaging explosions.
Red Scout Rifle. The paint is chipping off, most noticeably around the edges, revealing a silver-ish bronze color. On the left side of the gun is the word ES in big white letters, with a black outline around them. On the right side is a black plastic half-circle like shape, right above the clip. From the front of these are two see-through tubes, that connect to a small black plastic rectangle that runs along he barrel. The tubes connect along the front and back. When shooting a few yellow lights on the two objects light up, and additionally the tubes light up entirely. When aiming down the sights a holographic ES takes up a small square, and in the middle is a dot, where the bullet will hit.
Manufactured by Dinorush.[/spoiler]
[spoiler]Spellbane (Shotgun)
Magic is a pain in the ass. What's more annoying than bringing your favourite machine gun to the party, and then someone just shoots lightning from their hands and shocks the hell out of you. Well, no more.
Introducing Spellbane, the magic disrupting SPAS-12. Buckshot rounds are fitted with potent arcane disruptors (powdered wizard bone, holy water, rock salt, silver, etc) and to top it all off, the barrel of the gun is custom made to release a magic interference frequency whenever the gun is fired, disrupting spells even more. A guy throws a fireball at you. You take out Spellbane, fire a round at that fireball, and suddenly, you get a small singeing instead of being incinerated.
A buckshot spray from these rounds will effectively disrupt any form of magic, including magic defences. It will screw with (if not dispel) any arcane usage, but don't rely on it too much. Since the rounds of this weapon are dedicated to counter magic, there's not that much room for conventional munitions, so don't expect it to do too much damage to a regular target.
Black SPAS-12 fitted with some various polished wood in the stock and under barrel. Some silver symbols are carved within the handle of this gun, as well as the butt of it. Barrel glows silver when fired, as if it overheated.
Manufactured by Phoenix.[/spoiler]
English
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*Sits down nonchalantly*
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*Pulls out two strange-looking swords* Can you polish these?
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Hey! Mis, welcome back man. I totally forgot to close up shop, by yeah sure I'll give them a polish. *takes blades behind counter as polishes them* So what's been going on?
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Give me a pumpkin spice frappichino in the largest cup possible.
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( >.>) (<.< ) *sneaks behind counter* *serves you the drink in an oil barrel with bendy straw*
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---Felix's Grocery Get-List--- 1. God's heart substitute 2. Verdant: over 50 Kg 3. Glaciem: over 35 Kg 4. Tungsten carbide 5. Zero point energy field emitters 6. Bionics/implants/neurocybernetics spare parts 7. Tesla coils 8. Bose gas filaments 9. Ion engine parts 10. Holy parchment 11. Pine resins (various kinds) 12. Plush fallen vandal 13. Photochromic armor plating 14. Superconductors 15. Somatic gel 16. Scrap metal 17. Stasis transducers 18. Vex Torch Bindings You got any of this?
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Wat???
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I'm making you a sister gun to your baron pistol.
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You still remember that?
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I still owe you. So yes.
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Dang how long was this ?
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Awhile. Saxon Luna is what I call your baron pistol. Avestan Sol will be its twin.
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What feb 13th? [spoiler]kinda thinking about it thats was me being stupid in my prime :/[/spoiler]
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Who cares? RP is about having fun.
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[spoiler]nope i meant irl stuff happened [/spoiler]
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2-19 and 16-17 I have through scavenging and barter/currency. 10 I got from... Where- where did I get this from? 11, how do you think I experiment with imbuing? (I have an over abundance of Fire though, but I do have an assorted collection of them) 12. *throws stuffed Vandal plushie on counter* 13 and 14 were found on a few of my more obscure "escapades". The rest I don't have or have too little of... Mostly not the latter. And about 1... I could try my hand at making one. Although I would need more exotic materials... And that would probably include hunting an omnipotent being.
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I'll take whatever you can offer. Payment? *hugs plushie*
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Most is free, but any exotic materials or weapons that you don't need would e appreciated as a trade.
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Here then. [b]Via Dolorosa[/b] A pistol tuned with holy markings. The pistol casts a bright light in the dark that can repel the occult. Deals lingering damage to occult beings.
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*inspects pistol* *spins it* This will be quite enough, thank you. No other payment required... *hands boxes of materials that are carried by small drones* Von Keter, send drones to follow Felix and drop off materials on his command. *carrier drones follow you with material boxes* Nice doing business with you. ^_^.
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Neat.
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[spoiler]can you remove this sword I let you keep it[/spoiler]*lifts wing to show sword hilt sticking out of side the handle has strange runes on it*
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*looks at blade* Damn... You're the new member here, right? Well any member of the Dojo is a friend of mine. As long as they're not a complete butt. Von Keter, begin analysis on injury an assess weapon depth. *mechanical dragon comes flying out and smaller drones are sent from its sides as they scan the wound* So, how'd you get this thing stuck in you?
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[spoiler]a couple of humans tried to kill me it not the first time have like five just like that one all over [/spoiler]