Seems a bit op. All of the crucibabies would cry about it as well. I mean, a random gjallarhorn rocket about every 200 shots? Seems like it would be fun to have but terrible to be against. It would be better if you halved all of the chances accept the elemental damages, and anything else is a normal shot
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Good point good point. What would be a good addition to balance it out?
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I think an increase in the chance of negative effects or as I said before a decrease in chance of good effects. I love the concept though. It reminds me a little bit of wabbajack from skyrim.
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That's what I was basing the effect idea off of. I updated the effect percentages just now
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The heal should be like 50% back of health and with an bigger he chance
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Alright. Good