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Destiny

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Edited by Boom Shalock: 4/8/2015 3:28:01 PM
247

The classes are unbalanced in PvP and Hunters are heavily OP (Proof inside!)

I always had the impression, the classes are not well balanced and therefore I went to destinytracker.com and did some research. I evaluated several Top-100 rank lists (score, K/D etc.) on their site across all platforms and statistically counted the occuring classes. This is the result as a distribution of classes among the Top 100 lists: [b]63% - Hunters 23% - Titans 14% - Warlocks[/b] This leaves two conclusions: 1. Good players play Hunters. 2. Hunters are the most powerful class concerning the Crucible. Personally I doubt 1, at least in with this numbers. Hunters are the most played class, but the distribution in pure played classes is somehow like 38:31:31 (H:T:W). How would you interpret these numbers? edit: It's typical for these forums, how you get attacked and flamed if you open hypothesis like this. Don't get me wrong, kids, I'm not calling for a nerf or anything. I just want to discuss the numbers. And I expect Bungie to do a decent retrospective in the classes balance! edit2: It's interesting to see, how nobody seems to care about this thread but the the Hunter fanboys, who solely come in to cry and tell me to stop crying and to stop to critic their beloved Hunter. This community is really immature and childish. edit3: A lot of people start to argue with class skills or player skills, but can we please reduce to the numbers I posted and you can try explaining them?

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  • I think the Hunter feels more natural than all other classes. The jumping is like in other games, you press X, you go up and gravity pulls you back. The other classes keep floating. More interesting is to look at the supers. Titan: ward of Dawn equals support and no kills. Fist of Havoc is often used in panic, is somewhat difficult to aim. Most of the time it only kills one person instead of a group. Good players plan it to take out a group. Warlock: Sunsinger, pretty easy to take out if you're with 2 or 3 people on a distance. No guaranteed multikill. Nova Bomb needs more strategy. You need to plan it, the animation takes a bit longer. Good players plan it. Hunter: Golden Gun, relative easy multikills, also easy to take out compared to Warlocks and Titans. There's no defense buff like for the Warlock Nova Bombing. Plan it, or you'll die. Bladedancer: extremely difficult to take down, but no guarantee for a kill, because you need to plan it carefully. Yes it's an easy multikill if you do it right, but you need to plan it. It is incredibly powerful, if you have the right gear and perk set. More interesting is that the Hunter's supers are [b]both[/b] more than a one button smash and you're done. You can run around and get kills around the corner. The downside for this is that once you're in the animation and you get killed you lose energy, which isn't the case for tje other supers. It SEEMS like strategically oriented players use the Hunter, since you need to carefully plan your move and is the most agile. The more agile you are, the better you can turn and shoot and use your super. But you know, that's just my take away ;-)

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