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Edited by Baenaenae: 10/11/2015 3:52:26 AM
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Wanna start an empire?

--------------------------------------------------- Empire has started ::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::: Jobs will be going up soon. It's settled, the empire is in the middle of a mountain range. The mountains will be heavily guarded. We have a pretty good army and some people off to the side. We have assassins and executioner. We have a leader for the elite guard. We need more members for the elite guard. The elite guard are high up. Also, we have a lot of captains, commanders, and generals. We need more people as just like grunts. These people can have multiple jobs so it doesn't get boring. Oh yeah, we need a warden. This man will find and keep track of bad people and those that go against the empire and call an execution. Officer Paiin is the executioner and high up in the ranks so respect him. We have a scout too. Scouts can do things outside of the empire as well as inside. Also, I don't know how to make a group but I will be getting to that soon. I will be getting the job list up sometime today or tomorrow so once that goes up, carry on with your job. Job list going up today. I've been very busy lately. Also Alduin is a traitor, I encourage you to attack him on sight. Also freddy the Teddy is commander of the elite guard. So you know what to do. EMPIRE IS BACK --------/---------/--------/---------/----------/--- K a lot of shit has happened recently. Around march 16th the empire was sent into dark times by Lenny supporters. However, these were no ordinary Lenny supporters, these were traitors. Dragoborn Døøb has been seen supporting the Lennys. He assisted the attack. Tom Brady is a fūcking annoying douche and should just be muted. Once you mute him, rebuild the empire and we shall rise to power. Also this is my robot bounty hunter. He does my bidding and has nothing to lose. As long as you aren't on his list, you're fine. http://th01.deviantart.net/fs71/PRE/f/2013/197/b/9/galaxy_saga___hunter__advanced__by_james_face-d6dprvk.jpg Standard front line scout: https://s-media-cache-ak0.pinimg.com/originals/4d/36/fe/4d36fed26000722d60ed480044345117.jpg Ok, we are going futuristic. Everyone will wear exo suits and stuff. we are gonna build an army. it will have robots, mechs, animals, and armed men. please show me what you think the standard mech should look like. we will also be getting into more magic-like stuff soon. -blam!- the job lists. too many people. too little time. I'm gonna put up important people like the head scout, supreme commander, commander of elite guard, executioner, and a couple others. these special guys have permission given by myself, the emperor, to approve applications to join the empire and give out orders that are not too extreme. extreme orders like the call for war should be left in the hands of the emperor and his council. space exploration is going well, we need an official armada with a giant oddly shaped ship in the middle. no one but myself and the council, if this armada is approved, will know what this "ship" does. Most recent edit october something twany fifteen: sup guise

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  • Edited by Lord Genesis : 4/3/2015 5:14:08 AM
    The Imperial Commando. The Imperial Commandos are some of the Higher Tiered soldiers in The Empire, each one is battle hardened and outstandingly proficient in combat, stealth, strategy and manipulation. Imperial Commandos usually work in small teams or alone and are known for tearing the guts out of entire factions in a relatively short time. Standard Equipment: Chroma Omnisuit- [spoiler]A powersuit composed of Adamantium alloy and Beskar Iron, the suit weighs 10 pounds and is very flexible. - Ominium Field (When activated, it takes out all properties of Gravity, Sound, Light or Magic in up to a 10 meter radius, user can specify the properties of the field.) - Peakline Properties (Wearer has peak Strength, Reaction Speeds, Movement Speeds, Combat Speeds, Processing Speeds, Agility, Perception and Comprehension.) - Infallible Architecture (Can survive in heats up to a planetary core, colds up to the void, does not require oxygen, EMPs, flashbangs and other tactical explosives have no effect. If damage is somehow caused to the suit, it will compensate.) - Counterbalance Properties (Can disrupt electronics with a touch, Comms cannot be scrambled, traced or intercepted, psychic abilities have no effect on the wearer, magic is disoriented when touched.) - Advanced HUD (Wearer can switch between several frames of view at will, has precision accuracy, motion sensors, property scanners and armor status.) - Multi-Level shielding (Shields protect against every kind of force, whether it be Kinetic, Plasma, Laser, Magic or Gravitational) - Environment Manipulation (Suit can manipulate what it touches to climb it, or it can bend the properties of the atmosphere to jump long distances) - Advanced Stealth Systems (Suit has Tactical invisibility Octo- Camo which changes the suits colors and patterns to look like what it's touching and automatic thermal and motion tracking dampener that makes them undetectable by devices.) [/spoiler] Paladin Magnum [spoiler] Anti-Matter magnum that gets ammo from the reality it's in, it can switch types of ammunition in an instant, has ranges far enough to break orbit and tear through a fleeing shuttle, has a 18 round cycle capacity and a 0.16 second cycle refresh.[/spoiler] Soman Combat Rifle [spoiler] Anti-Matter rifle that gets ammo from the reality it's in, it can switch types of ammunition in an instant, has ranges far enough to decimate an enemy base camp from 6 miles out, has a 96 round cycle capacity and a 0.23 second cycle refresh.[/spoiler] Dead-zone Sniper [spoiler] Anti-Matter Sniper that gets ammo from the reality it's in, it can switch types of ammunition in an instant, has ranges far enough that it is possible to take out enemies on an interplanetary scale , has a 14 round cycle capacity and a 0.45 second cycle refresh.[/spoiler] Vaponic Assault Shotgun [spoiler] Anti-Matter Assault Shotgun that gets ammo from the reality it's in, it can switch types of ammunition in an instant, has ranges far enough to decimate multiple hostiles from 600 yards, has a 16 round cycle capacity and a 0.33 second cycle refresh.[/spoiler] Sauzer Blades [spoiler]Adamantium blades that can extends up to 1.5 meters from the arms, extremely deadly in CQC.[/spoiler] OmniGrenade- [spoiler]This Grenade has several different modes. High Explosive- a huge explosion Incedinary- A huge explosion of fire Cryo- A huge explosion that freezes what it touches EMP/Neural Shock- EMPS electronics an Neural Shocks organics to incapacitate them. Anti-Matter- Decimates anything in the vicinity [/spoiler]

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