Hello everyone, I'm writing a movie and I'm curious on what the community's opinion is on this. personally, its tied between Sandbox for the forging and Blood Gulch for Slayer.
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Sandtrap
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Know what I miss? Construct. How the -blam!- isn't that in the MCC?
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Last resort, timberland, construct, high ground, Valhalla, Guardian.
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Ragnarok
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That one from halo 2 with the big tower.
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Valhalla, congulation, sandtrap
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Valhalla, Blood Gulch, Haven.
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Forge World
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Edited by Jono: 4/6/2015 5:05:21 AMSidewinder Hang Em High Blood Gulch Boarding Action Ascension Headlong Terminal Ivory Tower Sanctuary Midship Waterworks Relic High Ground Avalanche The Pit Valhalla Sandbox Sandtrap Longshore [b]R[/b]at's Nest All of these maps just felt... right. The way they played, the gametypes that went with them, and how they looked were something that caught my attention. Halo maps beyond Halo 3 fail to catch that same feeling and its a shame when a map is remade in a future title it lacks that feeling it once had.
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Edited by Cobalt: 4/10/2015 1:18:34 PMI immediately thought of Countdown from Halo Reach. Classic SWAT map with countless intense games. Forge World is up there too though. So great...just the perfect canvas
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Battle Creek
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Valhalla for sure
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Not halo 4
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Forge
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H3 MLG
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Off the top of my head Meltdown halo 4?
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Sword base
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Bled gulch
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CMT Snow Grove, Yoyorast Island and Hugeass are the first 3 to pop into my head. As far as vanilla maps go, Blood Gulch is easily the most familiar.
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I think blood gulch and get happy, then I think sword base. Then armor lock in a certain room comes to mind. Then I get mad.
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Im not even an avid Halo fan but I played Combat evolve alot on the PC's in Highschool. Im gonna say Sidewinder.
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Lockout.
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Blood Gluch/Coagulation/Hemmorage, Valhalla, Asylum, Sidewinder, Breakneck.
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All of them
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Blood Glutch, Sand Trap and Valhalla
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Valhalla Sand Trap Zanzibar Sword Base Guardian Grifball Court Forge World