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#DOJO

Edited by DigitalNinja: 5/22/2015 7:25:39 AM
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[Unbroken_Dojo]

This. Is it. We are finished. There is too much chaos. I cannot handle everything. This place has been a time bomb from the start, just waiting to break apart. And in one last bid to control everything, we merely activated the catalyst. We are too broken (oh the irony) to continue on like this. But I ask one thing. One simple thing of all who have set foot here. Remember it as it was, not as what it became. [spoiler]Yeah, so this place has gone [i]waay[/i] out of control, and I'm not on here nearly enough to control everything. This was a broken system.. And, as you can see, it didn't work. After 50,000+ posts, it has finally come to an end. Don't worry, you'll still see me around the forums, and even in a lot of the other RP threads, just not here[/spoiler] [spoiler]One more thing: Thank you. Thank all of you for helping to make this place what it was, for being the largest RP thread on bnet. Hell, maybe even the largest thread in general. Truly, this was a fun ride while it lasted. -Ninja.[/spoiler]

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  • Edited by Jere Wix: 4/8/2015 11:19:41 PM
    [quote]So... I don't know if I'm allowed to open a shop without the Dojo leaders approval, but I was thinking of opening a pet store. The pets could be companions to help you in battle if you choose to have them. Or they can just be around for you to play with after a long day of training and missions. If this sounds good. Please let me know! I was thinking that in order to find new pets I would start a quest chain, those who help with the quests could have first dibs on special/exotic pets that I'd be selling once in a while. Rules of the pet shop and pet care: 1. There is a limit of 3 pets per person at a single time. If a pet dies or is given away you may get another one 2: pets need to be fed twice a day or else they will get sick 3: pets can accompany you in battle, excluding arena battles unless otherwise specified. 4: you may trade pets with each other or trade them back to the store for a different pet. 5: pets are trainable and can learn different ways to support their owner in a fight (example: a tiger can learn ambush skills if it's owner wants it too.) 6: there are different types of pets: -domestic: just a pet you hang out with. Does not accompany you into battles -magic: can learn magical abilities such as healing or fire magic ect. -melee: can learn physical abilities such as maul or ambush -special/exotic: rare pets that will be sold once in a while. They can learn both physical and magical abilities however their abilities are weaker because of their diversity, 7: a melee pet cannot learn magic abilities and vice versa. The only pets who can learn both magic and physical abilities are special/exotic pets as specified above. 8: pets can boost attributes if they join you in battle, however. If the pet falls in battle or retreats the boost will stop, and the attribute will revert back to normal. Current pets available: -elemental dragons: magical pet-fire, ice, ect. Weak against opposite element -Tigers: melee pet- weak against crowds of enemies -crocodiles: melee per-tough to kill, but slow on land. -yetis: special/exotic pet- moderate melee damage, can only be taught ice magic. Overheats if away from cold places to long. -limited time: Chimera- melee pet- can cause heavy physical damage, but have little health. [spoiler]i will update available pets every once in a while. If my quests go well.[/spoiler] -[/quote]

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