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Edited by Khan the Reaper: 7/25/2015 6:49:29 PM
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Exotic Maker. Perk Maker. Sublcass Maker

Edit 7/25: For people having trouble with ideas, here's two themes that may help. Theme #1 Class specific exotics: in the taken king, we're suppose to be getting some. Let's see what you guys can come up with. Theme #2 Toxotics: this is basically an exotic with an amazing perk but it is also hurts you somehow. Not really doing a competition because I'm very inconsistent. Edit 7/24: Glad to see we're getting some traffic going again. I've decided to change what this forum is about. I want it to be a creation outlet for everyone to share their ideas, not just for exotic gear. Hopefully you guys like the change. I'll try and include some examples. Edit 6/11: Wow, I'm surprised that people actually want this forum to stay alive. I'm sorry for being silent for so long so I've responded to a couple of posts. I'll try and respond to anyone else that adds something. Also I'm going to look for the list of exotics that I have from the last competition. I'll post it when I find it. I'm debating on doing another one. Message me if you think I should. Exotic list - Old Favorites [spoiler]https://docs.google.com/document/d/1CjnqpY5AhephV0GihorUyxY38RxfmTb_Sz0tJSfyWQY/edit?usp=sharing I also included the names of all the creators. [/spoiler] Name: Type: Description: Design: Attributes: Initial Upgrades: Exotic Upgrade: Here are some of my examples. Gunslinger [spoiler]Name: Jester's Will Type: exotic hunter helm Description: Don't fall prey to the tricks of a mad jester. You will regret it. Design: a normal hunter helmet with a white smiling mask surrounds the front of the helmet. Attributes: Strength Upgrades: melee attack speed, orbs regen melee energy Exotic upgrade: Dancing Joker- the gunslingers throwing knife leaves a dancing after image of the guardian on the spot that it is thrown and lasts 8 seconds. In pve, they take aggro from enemies. In pvp they show up on the radar as enemies.[/spoiler] Striker [spoiler]Name: Rulers Helm Type: Titan helmet Description: When faced against the will of a king, one must ask, "How do I repent?" Design: Golden helm with a crown melted into the top. Attributes: Intellect Upgrades: Grenades give more super energy, killing minions of the darkness grant more super energy Exotic Upgrade: Monarch's Wrath- Fist of havoc does more damage and kills with your super grant the titan an armor of light that lasts 5 seconds.[/spoiler] Void walker [spoiler]Name: Abyss Gravity Type: warlock helm Description: Return to me... Design: a grey warlock helm with small void particles surrounding it. Attributes: Intellect, discipline Upgrades: melee hits replenish grenade energy, more super energy from genade kills Exotic Upgrade: Abyss Gravity- vortex grenades and nova bomb have an increased radius for their damaging fields. They also have a strong singularity effect that pulls people in its radius to the the center. [/spoiler] Sun singer [spoiler]Name: Flight of Hermes Type: Warlock boots Description: True freedom is only known to the sky's. Design: Navy blue pants with large golden wings on the outer left and right side of the feet. Attributes: Discipline Upgrades: heavy ammo, speed reload primaries Exotic upgrade: Flight-extends the duration of angel of light. Grants a speed boost and better control while airborne.[/spoiler] Defender [spoiler]Name: Dynamo Luminescent Type: Titan chest Description: Bring forth the light. Design: A dark blue armor piece with an orb of light inside the chest and two small ones on both shoulders. Attributes: Intellect, Discipline Upgrades: bonus special ammo, reload speed for pulse rifles Exotic upgrade: Light Giver-Gift of light(orb gens with force barrier kills), gift of the void(damage to ward dawn gens orbs), and iron harvest(chance for orbs with heavy kills) are free perks. [/spoiler] Blade dancer [spoiler]Name: Shadow? Description: Design: Attributes:intellect Upgrades: Exotic Upgrade: Nightcrawler-gain a blink slide and sliding gives a chance to go invisible[/spoiler] I love to hear feedback about my own stuff as well Some more of my ideas. [spoiler]Name: Mike Titan Type: titan gauntlets Description: You just got knocked the -blam!- out! Design: boxing gloves Attributes: strength Upgrades: melee speed, grenade hits give melee energy Exotic: gives striker storm fist a stun ability as well as a knock back effect. [/spoiler] [spoiler]Name: Breacher's Gauntlets Type: hunter gauntlets Description: Knock Knock.... Design: bullets up and down the sleeves with grenades around the shoulder Attributes: Discipline Upgrades:orbs replenish health, melee replenishes grenade energy Exotic upgrade: Specialist- Doubles the amount of clusters from Swarm and Skip grenades. [/spoiler] [spoiler]Name: Traveller's Dawn Type: Titan Chest Description: Bathe in the light of the traveller. Design: clear muscle shaped armor with the the crest of the traveler in the top right. Attributes: Intellect, strength Upgrades: bonus heavy ammo, heavy reload speed Exotic Upgrade: Supreme Aegis- Armor of light is a free perk [/spoiler]

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  • Edited by The wretch313: 4/10/2015 2:53:30 AM
    [b]Name:[/b] Bad Reaction [b]Type:[/b] [u]Exotic[/u] Rocket launcher [b]Design:[/b] looks like Gjallarhorn but Black/grey with glowing green radioactive symbols all over it [b]Description:[/b] [spoiler][b][i]There's a green light at the end of the tunnel?[/i][/b]~[u]Random person[/u][/spoiler] [b]Upgrade Materials:[/b] Relic iron, Glimmer, Ascendant enery & [u]Exotic[/u] shard [b]Slot:[/b] [u]Heavy[/u] [b]Dropped:[/b] Yes([i]Nightfall and Raids only[/i]) [b]Seller:[/b] No [b]Damage types:[/b] Solar & Kinetic [b]Mag size:[/b] 2 [b]Reserve ammo:[/b] 4 [b]Rate of fire:[/b] medium/low [b]Range:[/b] long [b]Stability:[/b] mid [b]Reload:[/b] slow [b]Blast radius:[/b] large [b]Velocity:[/b] 65/100 [b]Effects:[/b] all rockets fired, when they hit enemies they do Kinetic damage and all rockets that hit or detonate near enemies explode in a A-bomb like explosion doing solar damage. All solar effects are green in color. If this weapon is fired to fast it has a chance to cause you harm. [b]Starting perks[/b] [b]1:[/b] Grenades and Horseshores-{projectiles fired by rocket launcher will detonate when they are within 2 meters of their target} [b]2:[/b] Custom optics-{+.5x zoom} [b]Initial upgrade[/b] [b]1:[/b] Hand loaded-{+20 range} [b]Main upgrades[/b] [b]1:[/b] Snapshot-{increases aim down sights speed by [i]30%[/i]} [b]2:[/b] Third eye-{radar stays active while aiming down sights} [b]3:[/b] Damage [i]l[/i] [b]4:[/b] Grenadier-{each kill reduces the cool down of your grenade ability by [i]10%[/i]} [b]Special upgrades[/b] [b]1:[/b] Counterbalance-{decreases weapon recoil by [i]9%[/i].speed} [b]2:[/b] Fitted stock-{+25 stability} [b]3:[/b] Javelin-{+40 velocity, -10 stability} [b]Scope upgrades[/b] [b]1:[/b] Reflax sights [b]Damage upgrades[/b] Damage [i]ll[/i] Damage [i]lll[/i] Damage [i]lV[/i] [b][u]Exotic[/u] upgrade[/b] [b]1:[/b] Reaction-{[i]40%[/i] of all fired rounds have a [i]25%[/i] of poisoning all enemies in the blast radius}

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