Two questions, here's the first, So, I ran a Melee/Hex build back when Dark souls 2 standard was released, (Pursers ultra, Gyrm greatshied, Veldstats set, and GRS and RW for hexes) But then hexes got nerfed, and my main build became redundant, and I stopped playing souls around the time of old iron king release)
Now I'm back on the "souls train" with my build in scholar being a melee/pyro/magic build. I run Dark Sliverblack spear +10, Heide's spear +7, royal kite shield, Drakeblood armour set, with dark weapon for my spears and whatever pyromancies I'm in the mood for. If I list my stats, can anyone suggest what I should be doing with my build/ if this is a bad setup, and where I should spend my remaining points as I plan on going to 161 to stay in "Fair PVP boundaries" stats are as follows LVL 144, VGR 22, END 21, VIT 22, ATN 13, STR 18, DEX 29, ADP 12, INT 30, FTH 30, thanks.
Second question, has anyone else been experiencing difficulty finding summons? Since about the early 100's (with my soul memory probably around 2 mil at that point) I've had a hard time finding anyone to summon. This has been an issue from Dranleic castle up to Old iron king dlc, which is where I am currently. I know how Soul level and Memory work, and I am still on my first playthrough on this character, but 120 was the average to finish the game originally, the 3 dlc's and scholars adjusments can only have raised this, so I really don't feel I'm the one in the wrong here, HELP?
English
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Am I wrong, or does SL have nothing to do with pvp matching? My understanding was it is based on soul memory.
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It used to be soul memory played a part, but soul level was the main influence, with big white summon stone being within a certain level range, and the "shade" stone being for anyone out of that range "hence the restricted time" now with scholar I'm not sure, but I still have had a reasonable soul memory throughout. I've not farmed, nor used any influencing rings, most area's I've got through without hitting a wall. SO unless I'm below average soul count due to a lack of hitting a wall, god knows, mind you I've just hit 3.2 mil after finishing the iron crown dlc, but this is still my first playthrough, if 5 mil is still the average soul memory for late game pvp (I really hope it isn't), I'm going to have to be very careful.
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Nope. It's based entirely on soul memory. Hasn't changed from the last gen version.
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Aaaaannnyyyyywwwwwaaaayyyyyy.....