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4/26/2015 6:59:29 AM
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Try readying the numbers again. 38:31:31 is numbers played. But the top players are 60+ hunters huge statistically significant difference. Since a logical assumption would be that the top players experimented with all classes, you know something a good player does...., then it would seem the majority have figured out that hunters are the most effective... Ie OP
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  • [quote]Try readying the numbers again. 38:31:31 is numbers played. But the top players are 60+ hunters huge statistically significant difference. Since a logical assumption would be that the top players experimented with all classes, you know something a good player does...., then it would seem the majority have figured out that hunters are the most effective... Ie OP[/quote] So just because they happen to be the most played class in the top 100 makes them OP? Care to explain why that is so? What os it about hunters that make them OP? I see all the classes as balanced. Hunters are the more agile class, which is why a lot of people, including myself, like to play as hunters, but they are also very squishy as well as have disadvantages in terms of grenades, can die in 1 hit in supers easily, etc. Now a reason why a lot of good players prefer the hunter is because they have gained quick reaction times and awareness of their surroundings from experience and since hunters are agile, it goes helps with this. The feat can easily be done on other classes too, but being agile can help with it more. Dont forget though that titans have shoulder charge which is a 1 hit KO.

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  • They are not squishy, they hve the same health depending on how the subclass is set up. Their supers make it super easy to get multiple kills every time, not just when the other team is stupid enough to sit in a circle holding hands. As for shoulder charge it doesn't make up for lack of overshield or ranged melee and more often ends in getting shot down or shotgunned

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  • [quote]They are not squishy, they hve the same health depending on how the subclass is set up. Their supers make it super easy to get multiple kills every time, not just when the other team is stupid enough to sit in a circle holding hands. As for shoulder charge it doesn't make up for lack of overshield or ranged melee and more often ends in getting shot down or shotgunned[/quote] What? Titans have overshields during animations which are nearly impossible to kill them in. Heck I can hit them twice with aecblade and still not kill them. Also, I am lucky if I can even get more than 1 kill with bladedance. I get one shotted quite often b4 I can even get a kill.

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