As we all know, No Land Beyond sucks. It has low damage, slow bolt action, and that pesky iron sight zoom. It is a very unreliable gun that is useless in most situations, but it doesn't have to be.
No Land Beyond is a gun inspired by the real life Mosin Nagant rifle used by the Russian Empire and the Soviet Union from 1891 to 1961. It fires a 7.62x54mmR cartridge with enough power to pierce two cinder blocks. No Land Beyond can barely pierce a dreg. I actually own a Mosin and have seen what they can do.
The bolt-action on No Land Beyond is way too slow. In pvp, if your first headshot isn't a headshot, your opponent will outgun you and you'll die. In the time it takes you to load another round with No Land Beyond, I was able to load and fire two rounds with my Mosin.
Why do you zoom into No Land Beyond's iron sights when you aim, and why does it cause a glare? Unless it had a scope, there should be no reason why it does this. I know this is what makes it a sniper rifle, but it makes no sense for iron sights.
No Land Beyond is a really cool gun, it just sucks that it's so useless and unreliable.
Sign here if you think that it should be buffed and add your own ideas of how this gun could be improved.
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Agreed. The gun fires too slow, and probably needs more impact. Also, you're right, there shouldn't be glare on the iron sight.
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I'd really like sight options instead of muzzle options too. It's a good gun if you lower your sensitivity to around 3 or 4 and are decent at landing headshots. But that rechamber animation.... for -blam!- sakes it's awful.
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This was my first exotic and boy was it a bummer 😪 sign me up coach
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I agree that there shoud not be a glare.