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#feedback

5/1/2015 3:59:56 PM
0

Crucible Experience - Gametype Suggestion

I think everyone who has played Iron Banner this week can agree, [u][b]Felwinter's Lie[/b] is a problem.[/u] So how can Bungie fix it? —Remove all range perks from shotguns —Nerf Shotguns - as a whole OR —Introduce a new game mode restricting particular weapon usage. Let me elaborate: (Prefix:) [spoiler] While playing Iron Banner this week, every other death was to a Felwinter's - I was playing with a few friends and I brought up the beta and exclaimed that, [u]"It was the best Crucible experience."[/u] The irony is that they all agreed. [/spoiler] I have a handful of clips on my YouTube channel from the Beta, so I took a look at them yesterday -- & truth be told, people certainly played differently (and less douchey) when their ability pool was limited. So I propose a [b]"Barebones"[/b] Gametype with the following restrictions: —NO Exotics —NO Heavy —ONE Super Per Match (No Orb Drops) —LIMITED Special Ammo —Common Quality Weapon Loadouts (Fair Start) These restrictions could work for any game mode. It's a 1-up on Inferno and different than the recently announced Elimination. I would like to leave this open-ended; suggest what you'd like to see in a mode like this.

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