Assault rifles definitely need some attention, they are woefully outclassed by Everything.
I think it should work like this...
Hand cannons - fastest TTK at short range.
Scout Rifles - fastest TTK at long range.
Assault rifles - 2nd fastest TTK at short range but still effective at middle range.
Pulse Rifles - 2nd fastest at long range but effective at middle range.
So - Distance to TTK goes Handcannon > Assault Rifle > Pulse Rifle > Scout rifle.
So a cannon should beat a Assault rifle at point blank. But a Assault Rifle can take a Handcannon on at middle distance. The longer distance fights would favour Pulse Rifles and Scout rifles. So the idea would be to create a preferred distance mismatch between you and your victim.
Then the exotics could break these rules in interesting ways..
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