So, understandably Bungie nerfed Auto Rifles as the statistics proved they were the most over-used weapons in almost every activity. Now that they've castrated and killed Auto Rifles completley and buffed Pulse Rifles to top-tier and Hand Cannons to the most over-used genre of weapon, they might as well restore ARs to their former glory to compete with the newly buffed and overused Hand Cannons. If they re-buff ARs, will you not use Thorn anymore?
TLW: 2 Hipfire = Kill.
Thorn: 2 Headshot = Kill.
Red Death: 2 Headshot = Kill.
Scout Rifle: 3 Headshot = Kill. ( G-Demise )
Auto Rifles cannot compete with any of these weapons at close range.
If two players that were both pros shot at eachother with perfect aim from the same distance, all of the weapons I just mentioned would clearly win. Unless you get the first shot, no.
The first 3-10 shots in, you will lose any gunfight with an Auto Rifle against a skilled player.
EDIT: Bungie finally gave in. Not only are Thorn and the Last Word receiving a due nerf, but Auto Rifles are receiving the exact buff we decided on ( Or mostly )
To restore Auto Rifles to their prime damage but to keep the range nerfs in place to limit Auto Rifles to close-mid range encounters like Thorn and Last Word were originally intended to be.
Thank you all for consistently bumping this forum and I'm gladly looking forward to the Auto Rifle buff.
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Edited by loonigus: 5/5/2015 9:23:29 AMDamage buff and problem solved. Regarding the hand canons... Well its not a given thing for many ppl being effictive with them. Hand canons are the most skill beneficial weapon while the autorifle is still the main weapon of choice for the spray and pray scrub. Hand canons have close to zero aim assist unlike many AFs or MIDA for example. If you suck at aiming you wont come far with body shots in a 1 on 1 shootout or in a 1 on 2 situations. And btw WTF you mean with 2 headshot Red Death kill? It is utterly misleading. It is 2 BURSTS of headshots. A huge difference. I agree on the Hard Light and Necrochasm buff tho.