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Edited by weaver: 5/5/2015 12:19:32 PM
3
At the very least make auto rifles useful in PvE. Just like what they did with the shotguns. My complaints: - Suros does not heal as well as Red Death and the healing chance should be slightly increased - All low impact AR should get an impact boost of +8 - Increase chance for Abyss Defiant to blind Wizards - Increase drop % chance for Monte Carlo
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  • How about raising the impact and stability, but reducing the fire rate of the necrochasm as well. Right now that gun has a identity crisis and it's a very bad weapon. With the vex we got an amazing weapon, but with necro we have a shit tier weapon.

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  • I think more people have the Vex than the Necrochasm. If more people had it then there would be lots more people talking about it.

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  • Yeah i don't have it, but i still hate to see a gun as hard that to get be useless. It's suppose to be the vex of this dlc yet it's the hardlight or no land beyond of the end game/end dlc gear.

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